Erik Millán

According to our database1, Erik Millán authored at least 9 papers between 2004 and 2008.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2008
Art applications for crowds.
Knowl. Eng. Rev., 2008

2007
Impostors, Pseudo-instancing and Image Maps for GPU Crowd Rendering.
Int. J. Virtual Real., 2007

2006
Impostors and pseudo-instancing for GPU crowd rendering.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine.
Proceedings of the 16th International Conference on Electronics, Communications, and Computers (CONIELECOMP 2006), 27 February 2005, 2006

2005
Fragment shaders for agent animation using finite state machines.
Simul. Model. Pract. Theory, 2005

Multilevel Seed Region Growth Segmentation.
Proceedings of the MICAI 2005: Advances in Artificial Intelligence, 2005

Probabilistic, layered and hierarchical animated agents using XML.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

2004
Groups and Crowds with behaviors specified in the environment.
Proceedings of the Intelligent Virtual Environments and Virtual Agents, 2004

Color Image Classification Through Fitting of Implicit Surfaces.
Proceedings of the Advances in Artificial Intelligence, 2004


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