Daniel Sundström
According to our database1,
Daniel Sundström
authored at least 2 papers
between 2009 and 2014.
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Bibliography
2014
[Demo abstract] using Haskell as DSL for controlling immersive media experiences: Ludic support and deep immersion in nordic technology-supported LARP.
Proceedings of the 2nd ACM SIGPLAN international workshop on Functional art, 2014
2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009