Daniele Bonatto
Orcid: 0000-0001-6502-5354
According to our database1,
Daniele Bonatto
authored at least 21 papers
between 2016 and 2023.
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Bibliography
2023
Study on Viewpoint-Dependent Time-Multiplexing for Weighted Optimization of 3D Layered Displays.
Proceedings of the 11th European Workshop on Visual Information Processing, 2023
2022
Proceedings of the IEEE International Conference on Visual Communications and Image Processing, 2022
Proceedings of the 24th IEEE International Workshop on Multimedia Signal Processing, 2022
Proceedings of the Engineering Reality of Virtual Reality 2022, 2022
2021
Deep Learning for Reaction-Diffusion Glioma Growth Modelling: Towards a Fully Personalised Model?
CoRR, 2021
Real-Time Depth Video-Based Rendering for 6-DoF HMD Navigation and Light Field Displays.
IEEE Access, 2021
Proceedings of the International Conference on Visual Communications and Image Processing, 2021
Proceedings of the International Conference on Visual Communications and Image Processing, 2021
Proceedings of the International Conference on 3D Immersion, 2021
Proceedings of the International Conference on 3D Immersion, 2021
Proceedings of the International Conference on 3D Immersion, 2021
Proceedings of the Stereoscopic Displays and Applications XXXII, 2021
2020
Proceedings of the International Conference on 3D Immersion, 2020
Proceedings of the Engineering Reality of Virtual Reality 2020, 2020
2019
Proceedings of the 2019 International Conference on 3D Immersion, 2019
Proceedings of the 2019 International Conference on 3D Immersion, 2019
2018
Proceedings of the International Conference on 3D Immersion, 2018
Free Navigation in Natural Scenery With DIBR: RVS and VSRS in MPEG-I Standardization.
Proceedings of the International Conference on 3D Immersion, 2018
Proceedings of the 3DTV Conference: The True Vision, 2018
2017
Proceedings of the International Conference on 3D Immersion, 2017
2016
Explorations for real-time point cloud rendering of natural scenes in virtual reality.
Proceedings of the International Conference on 3D Imaging, 2016