Danu Pranantha

According to our database1, Danu Pranantha authored at least 5 papers between 2012 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2014
Game Design and Development for Learning Physics Using the Flow Framework.
Proceedings of the Games and Learning Alliance - Third International Conference, 2014

Designing Physics Game to Support Inquiry Learning and to Promote Retrieval Practice.
Proceedings of the CSEDU 2014, 2014

2013
Electroencephalogram and Physiological Signal Analysis for Assessing Flow in Games.
IEEE Trans. Comput. Intell. AI Games, 2013

2012
A Format of Serious Games for Higher Technology Education Topics: A Case Study in a Digital Electronic System Course.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Puzzle-it: An HTML5 Serious Games Platform for Education - Puzzle Based Serious Games for Education.
Proceedings of the E-Learning and Games for Training, Education, Health and Sports, 2012


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