David Murphy

Orcid: 0000-0002-9685-8292

Affiliations:
  • University College Cork, Cork, Ireland


According to our database1, David Murphy authored at least 33 papers between 2001 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2025
AgentSGEN: Multi-Agent LLM in the Loop for Semantic Collaboration and GENeration of Synthetic Data.
CoRR, May, 2025

A LangChain-based pipeline for one-shot synthetic text generation using generative pre-trained transformers in palliative care research.
J. Biomed. Informatics, 2025

Artificially intelligent nursing homes: a scoping review of palliative care interventions.
Frontiers Digit. Health, 2025

2023
Emotional Virtual Reality Stroop Task.
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2023

2022
Emotional Virtual Reality Stroop Task: an Immersive Cognitive Test.
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022

Real-time anxiety prediction in virtual reality therapy: research proposal.
Proceedings of the MMSys '22: 13th ACM Multimedia Systems Conference, Athlone, Ireland, June 14, 2022

The Design of an Experiment to Evaluate the Effect of Spatial Sound on Memory Recall in a Virtual Reality Learning Environment.
Proceedings of the ECCE 2022: 33rd European Conference on Cognitive Ergonomics, Kaiserslautern, Germany, October 4, 2022

2021
The Use of Virtual Reality in the Teaching of Challenging Concepts in Virology, Cell Culture and Molecular Biology.
Frontiers Virtual Real., 2021

Emotional Virtual Reality Stroop Task: Pilot Design.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Visual Respiratory Feedback in Virtual Reality Exposure Therapy: A Pilot Study.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR).
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, 2021

2020
HCI Models for Digital Musical Instruments: Methodologies for Rigorous Testing of Digital Musical Instruments.
CoRR, 2020

Digital Musical Instrument Analysis: The Haptic Bowl.
CoRR, 2020

2019
Feasibility and usability of a virtual reality intervention to enhance men's awareness of testicular disorders (E-MAT).
Virtual Real., 2019

Secondary Inputs for Measuring User Engagement in Immersive VR Education Environments.
CoRR, 2019

2018
HAVE Experience: An Investigation into VR Empathy for Panic Disorder.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

Review of Player Personality Classifications to Inform Game Design.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

2017
Haptics in Music: The Effects of Vibrotactile Stimulus in Low Frequency Auditory Difference Detection Tasks.
IEEE Trans. Haptics, 2017

A qualitative analysis of haptic feedback in music focused exercises.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

2014
The Evaluation of Direct Volume Rendering-Based Uncertainty Visualization Techniques for 3D Scalar Data.
Int. J. Image Graph., 2014

2013
The Evaluation of Perceptual Effectiveness of Isosurface Rendering-based Uncertainty Visualization Techniques for Volumetric Scalar Data.
Proceedings of the Theory and Practice of Computer Graphics, 2013

2012
CodonLogo: a sequence logo-based viewer for codon patterns.
Bioinform., 2012

Analyzing and Visualizing Multivariate Volumetric Scalar Data and Their Uncertainties.
Proceedings of the Theory and Practice of Computer Graphics, 2012

Iso-Surface Rendering based Uncertainty Visualization for Multi-resolution Volume Data with Regular Grids.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

Visualizing uncertainty in multi-resolution volumetric data using marching cubes.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Model and Visualise the Relationship between Energy Consumption and Temperature Distribution in Cold Rooms.
Proceedings of the Theory and Practice of Computer Graphics, 2011

Capturing and using emotion-based BCI signals in experiments: how subject's effort can influence results.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

Using Serious Games for Assessment.
Proceedings of the Serious Games and Edutainment Applications., 2011

2010
Evaluating a Brain-Computer Interface to Categorise Human Emotional Response.
Proceedings of the ICALT 2010, 2010

2008
Evaluation of home based junior doctor medical simulator.
Proceedings of the 1st International Conference on Simulation Tools and Techniques for Communications, 2008

Differentiating between novice and expert surgeons based on errors derived from task analysis.
Proceedings of the ECCE 2008, 2008

JDoc: A Serious Game for Medical Learning.
Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008

2001
Spatial Sound Enhancing Virtual Story Telling.
Proceedings of the Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, 2001


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