Gareth W. Young

Orcid: 0000-0002-8763-4668

According to our database1, Gareth W. Young authored at least 28 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds.
Comput. Educ., August, 2023

Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions.
Multimodal Technol. Interact., March, 2023

A Virtual Reality Volumetric Music Video: Featuring New Pagans.
Proceedings of the Serious Games - 9th Joint International Conference, 2023

Realtime-3D Interactive Content Creation for Multi-platform Distribution: A 3D Interactive Content Creation User Study.
Proceedings of the Virtual, Augmented and Mixed Reality, 2023

Multimodality: Exploring Sensibility and Sense-Making Beyond the Metaverse.
Proceedings of the Virtual, Augmented and Mixed Reality, 2023

Avatar Customization, Personality, and the Perception of Work Group Inclusion in Immersive Virtual Reality.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

A Case Study on Student Experiences of Social VR in a Remote STEM Classroom.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Exploring virtual reality for quality immersive empathy building experiences.
Behav. Inf. Technol., 2022

Audience Experiences of a Volumetric Virtual Reality Music Video.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Extended Reality Ulysses Demo.
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022

A virtual reality volumetric music video: featuring new pagans.
Proceedings of the MMSys '22: 13th ACM Multimedia Systems Conference, Athlone, Ireland, June 14, 2022

2021
Volumetric Video in Augmented Reality Applications for Museological Narratives: A User Study for the Long Room in the Library of Trinity College Dublin.
ACM Journal on Computing and Cultural Heritage, 2021

Semantic Crowd Re-targeting: Implementation for Real-time Applications and User Evaluations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

A Systematic Review of Virtual Reality Interventions for Children with Social Skills Deficits.
Proceedings of the 2021 IEEE International Conference on Engineering, 2021

2020
Exploring Virtual Reality in the Higher Education Classroom: Using VR to Build Knowledge and Understanding.
J. Univers. Comput. Sci., 2020

Creating design guidelines for building city dashboards from a user's perspectives.
Int. J. Hum. Comput. Stud., 2020

Evoking Places from Spaces. The application of multimodal narrative techniques in the creation of "U Modified".
CoRR, 2020

A Qualitative Analysis of Haptic Feedback in Music Focused Exercises.
CoRR, 2020

HCI Models for Digital Musical Instruments: Methodologies for Rigorous Testing of Digital Musical Instruments.
CoRR, 2020

Digital Musical Instrument Analysis: The Haptic Bowl.
CoRR, 2020

The Design of Tangible Digital Musical Instruments.
CoRR, 2020

A Case Study on Video Color Transfer: Exploring User Motivations, Expectations, and Satisfaction.
CoRR, 2020

A Case Study on the Use of Volumetric Video in Augmented Reality for Cultural Heritage.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Workshop - Ground Truthing and Virtual Field Trips.
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020

Mixed Reality and Volumetric Video in Cultural Heritage: Expert Opinions on Augmented and Virtual Reality.
Proceedings of the Culture and Computing, 2020

Engaging Place with Mixed Realities: Sharing Multisensory Experiences of Place Through Community-Generated Digital Content and Multimodal Interaction.
Proceedings of the Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, 2020

2017
Haptics in Music: The Effects of Vibrotactile Stimulus in Low Frequency Auditory Difference Detection Tasks.
IEEE Trans. Haptics, 2017

A qualitative analysis of haptic feedback in music focused exercises.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017


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