Davide Baldassini

According to our database1, Davide Baldassini authored at least 6 papers between 2017 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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PhD thesis 
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Links

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Bibliography

2020
Antonyms: A Computer Game to Improve Inhibitory Control of Impulsivity in Children with Attention Deficit/Hyperactivity Disorder (ADHD).
Inf., 2020

The Use of a Serious Game to Assess Inhibition Mechanisms in Children.
Frontiers Comput. Sci., 2020

2018
CREC: the role of serious games in improving flexibility in thinking in neuropsychological rehabilitation.
Br. J. Educ. Technol., 2018

VirtualCruiseTour: An AR/VR Application to Promote Shore Excursions on Cruise Ships.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
Customization of domestic environment and physical training supported by virtual reality and semantic technologies: A use-case.
Proceedings of the 3rd IEEE International Forum on Research and Technologies for Society and Industry, 2017

Supporting Rehabilitation of ADHD Children with Serious Games and Enhancement of Inhibition Mechanisms.
Proceedings of the Virtual Reality and Augmented Reality, 2017


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