Diane Carr

According to our database1, Diane Carr authored at least 7 papers between 2003 and 2010.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2010
Learning, Teaching and Ambiguity in Virtual Worlds.
Proceedings of the Researching Learning in Virtual Worlds, 2010

2009
Learning in virtual worlds: Using communities of practice to explain how people learn from play.
BJET, 2009

Textual Analysis, Digital Games, Zombies.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

2007
Computer games in classrooms and the question of 'cultural baggage'.
BJET, 2007

2005
Contexts, pleasures and preferences: girls playing computer games.
Proceedings of the Digital Games Research Conference 2005, 2005

2003
Play Dead - Genre and Affect in Silent Hill and Planescape Torment.
Game Studies, 2003

Textuality in video games.
Proceedings of the Digital Games Research Conference 2003, 2003


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