According to our database1, Diane Carr authored at least 7 papers between 2003 and 2010.
Legend:Book In proceedings Article PhD thesis Other
Learning, Teaching and Ambiguity in Virtual Worlds.
Proceedings of the Researching Learning in Virtual Worlds, 2010
Learning in virtual worlds: Using communities of practice to explain how people learn from play.
Textual Analysis, Digital Games, Zombies.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
Computer games in classrooms and the question of 'cultural baggage'.
Contexts, pleasures and preferences: girls playing computer games.
Proceedings of the Digital Games Research Conference 2005, 2005
Play Dead - Genre and Affect in Silent Hill and Planescape Torment.
Game Studies, 2003
Textuality in video games.
Proceedings of the Digital Games Research Conference 2003, 2003