Diogo Schaffer

Orcid: 0000-0002-0267-7379

According to our database1, Diogo Schaffer authored at least 9 papers between 2018 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2022
Can gender categorization influence the perception of animated virtual humans?
CoRR, 2022

Towards Virtual Humans without Gender Stereotyped Visual Features.
Proceedings of the SIGGRAPH Asia 2022 Technical Communications, 2022

2021
Perception of Personality Traits in Crowds of Virtual Humans.
Proceedings of the 20th Brazilian Symposium on Computer Games and Digital Entertainment, 2021

Perceptual Analysis of Computer Graphics Characters in Digital Entertainment.
Proceedings of the Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030, 2021

2020
Towards Animating Virtual Humans in Flooded Environments.
Proceedings of the MIG '20: Motion, 2020

LODUS: A Multi-Level Framework for Simulating Environment and Population - A Contagion Experiment on a Pandemic World.
Proceedings of the IEEE International Smart Cities Conference, 2020

2019
BioClouds: A Multi-level Model to Simulate and Visualize Large Crowds.
Proceedings of the Advances in Computer Graphics, 2019

2018
Simulating Virtual Humans Crowds in Facilities.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018

Simulating Crowd Evacuation: From Comfort to Panic Situations.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018


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