Dirk P. Janssen

According to our database1, Dirk P. Janssen authored at least 10 papers between 2011 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Playing under threat. Examining stereotype threat in female game players.
Comput. Hum. Behav., 2016

2015
The Negative Effects of Praise and Flattery.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

Sensors at Play: A biometric framework for game developers and game users.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

Persuasive Content: Understanding In-Game Advertising Retention in Players and Onlookers.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

2014
Improving level design through game user research: A comparison of methodologies.
Entertain. Comput., 2014

Did you see that?: in-game advertising retention in players and onlookers.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
A framework for biometric playtesting of games.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

Comparing Game User Research Methodologies for the Improvement of Level Design in a 2-D Platformer.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2012
How psychophysiology can aid the design process of casual games: a tale of stress, facial muscles, and paper beasts.
Proceedings of the International Conference on the Foundations of Digital Games, 2012

2011
Biometric design for casual games: a case study on measuring facial responses in casual games.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011


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