Dmitriy V. Pinskiy

According to our database1, Dmitriy V. Pinskiy authored at least 10 papers between 2000 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2019
Scriptable character fx solution.
Proceedings of the DigiPro '19: The Digital Production Symposium, 2019

2015
The artistry of TechAnim: new cloth workflows on Big Hero 6.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Modeling tools at Disney animation.
Proceedings of the Fourth Symposium on Digital Production, 2014

2013
Stereo compositing accelerated by quadtree structures in piecewise linear and curvilinear spaces.
Proceedings of the Symposium on Digital Production, 2013

2011
Collision-Driven Volumetric Deformation on the GPU.
Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011

2010
Sliding Deformation: Shape Preserving Per-Vertex Displacement.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2009
Realistic eye motion using procedural geometric methods.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Rhino-palooza: procedural animation and mesh smoothing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Dent Removal: Geodesic Curve-Based Mesh Fairing.
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009

2000
An Error-Controlled Octree Data Structure for Large-Scale Visualization.
ACM Crossroads, 2000


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