Evan Goldberg

According to our database1, Evan Goldberg authored at least 12 papers between 2009 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Designing optimal allocations for cancer screening using queuing network models.
PLoS Comput. Biol., 2022

2016
Flesh, flab, and fascia simulation on zootopia.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

2015
Achieving real-time playback with production rigs.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Crowd character complexity on <i>Big Hero 6</i>.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

The artistry of TechAnim: new cloth workflows on Big Hero 6.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
State of animation tools in the industry.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
Pixels to parks: new animation techniques for fantasyland.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

Stereo compositing accelerated by quadtree structures in piecewise linear and curvilinear spaces.
Proceedings of the Symposium on Digital Production, 2013

2012
dRig: an artist-friendly, object-oriented approach to rig building.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
Design and realization of stereoscopic 3D for Disney classics.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2009
Rhino-palooza: procedural animation and mesh smoothing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Medial axis techniques for stereoscopic extraction.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009


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