Edwin-Patricio Pruna-Panchi

Orcid: 0000-0001-8700-4079

According to our database1, Edwin-Patricio Pruna-Panchi authored at least 33 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

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Bibliography

2023
Virtual 3D System of Two Interconnected Tanks for Level Control Using the Hardware in the Loop Technique.
Proceedings of the Extended Reality - International Conference, 2023

3D Virtual System of the Automatic Vehicle Painting Process Using the Hardware in the Loop Technique, Oriented to Industrial Automation Training.
Proceedings of the Extended Reality - International Conference, 2023

Virtual Environment for the Control of a Temperature Process Based on Hardware-in-the-Loop.
Proceedings of the Extended Reality - International Conference, 2023

2021
3D Virtual Environment for Calibration and Adjustment of Smart Pressure Transmitters.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

3D Virtual System of a Distillation Tower, and Process Control Using the Hardware in the Loop Technique.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

Inspection and Verification Training System of Production Lines in Automated Processes, Through Virtual Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

3D Virtual System for Control Valve Calibration.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

Proposed System for Orofacial Physiotherapy Based on a Computational Interpretation of Face Gestures to Interact with a 3D Virtual Interface.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

Virtual Environment for Control Strategies Testing: A Hardware-in-the-Loop Approach.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

3D Virtual System of a Liquid Filling and Packaging Process, Using the Hardware in the Loop Technique.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

2018
An Implementation on Matlab Software for Non-linear Controller Design Based on Linear Algebra for Quadruple Tank Process.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

3D Virtual System for Strengthening Lower and Upper Limbs in Children.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

Didactic System for Process Control Learning: Case Study Flow Control.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

3D Virtual System Based on Cycling Tracks for Increasing Leg Strength in Children.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

Fine Motor Rehabilitation of Children Using the Leap Motion Device - Preliminary Usability Tests.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

Interactive System for Hands and Wrist Rehabilitation.
Proceedings of the International Conference on Information Technology & Systems, 2018

Immersive Environment for Training on Industrial Emergencies.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Immersive Virtual System Based on Games for Children's Fine Motor Rehabilitation.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Virtual Training System for Crawling Skill in Infants Using Mapping 2D: Preliminary Test.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Virtual Reality as a Tool for the Cascade Control Learning.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Augmented Reality System for the Complement of Cognitive Therapeutic Exercise in Children: Preliminary Tests.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Proposal for Muscle Rehabilitation of Lower Limbs Using an Interactive Virtual System Controlled Through Gestures.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Virtual System for Teaching-Learning of Initial Education Using a Haptic Device.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Virtual System Using Haptic Device for Real-Time Tele-Rehabilitation of Upper Limbs.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
3D Virtual System Using a Haptic Device for Fine Motor Rehabilitation.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Implementation of a Multipoint Virtual Goniometer (MVG) Trough Kinect-2 for Evaluation of the Upper Limbs.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

VRAndroid System Based on Cognitive Therapeutic Exercises for Stroke Patients.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Virtual System for Upper Limbs Rehabilitation in Children.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

3D Virtual System Trough 3 Space Mocap Sensors for Lower Limb Rehabilitation.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

2016
A Neurocognitive Virtual Rehabilitation System for Children with Cerebral Palsy: A Preliminary Usability Study.
Proceedings of the New Advances in Information Systems and Technologies, 2016

Acceptance and Suitability of a Novel Virtual System in Chronic Acquired Brain Injury Patients.
Proceedings of the New Advances in Information Systems and Technologies, 2016

Virtual fine rehabilitation in patients with carpal tunnel syndrome using low-cost devices.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016

Immersive Industrial Process Environment from a P&ID Diagram.
Proceedings of the Advances in Visual Computing - 12th International Symposium, 2016


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