Sergio Albiol-Perez

Orcid: 0000-0002-6280-1474

According to our database1, Sergio Albiol-Perez authored at least 34 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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PhD thesis 
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Bibliography

2024
Fall Detection in Low-Illumination Environments From Far-Infrared Images Using Pose Detection and Dynamic Descriptors.
IEEE Access, 2024

2022
Virtual Reality System for Upper Limb Rehabilitation: an assessment and training.
Proceedings of the 6th Workshop on ICTS For Improving Patients Reahbilitation Research Techniques (REHAB 2022) co-located with conference on Human-Computer Interaction (Interacción 2022), 2022

Solution for Immersive Vestibular Rehabilitation in Patients with Multiple Sclerosis by using Virtual Reality and its use within the Tele-Rehabilitation Paradigm.
Proceedings of the 6th Workshop on ICTS For Improving Patients Reahbilitation Research Techniques (REHAB 2022) co-located with conference on Human-Computer Interaction (Interacción 2022), 2022

Evaluation of User Satisfaction in a new Virtual Reality System for Rehabilitation in Children.
Proceedings of the 6th Workshop on ICTS For Improving Patients Reahbilitation Research Techniques (REHAB 2022) co-located with conference on Human-Computer Interaction (Interacción 2022), 2022

2021
Validation of a Velostat-Based Pressure Sensitive Mat for Center of Pressure Measurements. Dataset.
Dataset, April, 2021

Affective Communication for Socially Assistive Robots (SARs) for Children with Autism Spectrum Disorder: A Systematic Review.
Sensors, 2021

2020
Designing Internet of Tangible Things for Children with Hearing Impairment.
Inf., 2020

Low-Cost Assessment of User eXperience Through EEG Signals.
IEEE Access, 2020

2019
The Use of Virtual Cues in Acquired Brain Injury Rehabilitation. Meaningful Evidence.
Proceedings of the New Knowledge in Information Systems and Technologies, 2019

Towards the design of a system to measure emotions using physiological signals as Biofeedback: case study in higher education students.
Proceedings of the REHAB 2019: 5th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2019

Internet of things in designing tangible interfaces for children with special needs.
Proceedings of the REHAB 2019: 5th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2019

2018
A Groundbreaking Technology in Virtual Rehabilitation to Improve Falls in Older People.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

A Novel Approach in Virtual Rehabilitation for Children with Cerebral Palsy: Evaluation of an Emotion Detection System.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

2017
USEQ: A Short Questionnaire for Satisfaction Evaluation of Virtual Rehabilitation Systems.
Sensors, 2017

3D Virtual System Using a Haptic Device for Fine Motor Rehabilitation.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Implementation of a Multipoint Virtual Goniometer (MVG) Trough Kinect-2 for Evaluation of the Upper Limbs.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

A Virtual Fine Rehabilitation System for Children with Cerebral Palsy: Assesment of the Usability of a Low-Cost System.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

2016
Effects of sensory cueing in virtual motor rehabilitation. A review.
J. Biomed. Informatics, 2016

A Neurocognitive Virtual Rehabilitation System for Children with Cerebral Palsy: A Preliminary Usability Study.
Proceedings of the New Advances in Information Systems and Technologies, 2016

Acceptance and Suitability of a Novel Virtual System in Chronic Acquired Brain Injury Patients.
Proceedings of the New Advances in Information Systems and Technologies, 2016

Effects of Extrinsic Feedback in Virtual Rehabilitation for Children with Cerebral Palsy: A Comprehensive Systematic Review.
Proceedings of the New Technologies to Improve Patient Rehabilitation - 4th Workshop, 2016

Virtual fine rehabilitation in patients with carpal tunnel syndrome using low-cost devices.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016

2015
Student Participation in Researching Projects: A Practical Experience.
Proceedings of the New Contributions in Information Systems and Technologies, 2015

A Kinect-Based Virtual Reality System for Parkinson Disease Rehabilitation.
Proceedings of the New Contributions in Information Systems and Technologies, 2015

Static Weight Transferences in Patients with Parkinson's Disease using the Nintendo Wii Balance Board.
Proceedings of the 3rd 2015 Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2015

2014
The Role of Virtual Motor Rehabilitation: A Quantitative Analysis Between Acute and Chronic Patients With Acquired Brain Injury.
IEEE J. Biomed. Health Informatics, 2014

Working alliance and virtual motor rehabilitation in parkinson patients.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

The Perfetti method, a novel virtual fine motor rehabilitation system for chronic acquired brain injury.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

2013
Virtual reality system for multiple sclerosis rehabilitation using KINECT.
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013

SEQ: Suitability Evaluation Questionnaire for Virtual Rehabilitation systems. Application in a Virtual Rehabilitation system for Balance Rehabilitation.
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013

CRehab: A cloud-based framework for the management of rehabilitation processes.
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013

Development of a novel therapy in virtual motor rehabilitation after severe Guillain-Barré symptomatology.
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013

2012
Use of the Wii balance board system in vestibular rehabilitation.
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012

Evaluation of the sense of presence and immersion in virtual rehabilitation: influence of user movement feedback.
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012


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