Elisabeth Mayer

Orcid: 0000-0002-6784-5118

According to our database1, Elisabeth Mayer authored at least 14 papers between 2014 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
An Evaluation of Non-Intrusive Full Body Tracking for Caves.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

An Immersive Technical Document - Applying Game Design Techniques to Immersive Visualization Laboratories.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

I Like to Move It, Move It - Non-Intrusive Full Body Tracking for Caves.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

2025
No Fuss, Just Function - A Proposal for Non-Intrusive Full Body Tracking in XR for Meaningful Spatial Interactions.
CoRR, April, 2025

IVL Workflow - A Blueprint to Designing Applications for an Immersive Visualization Laboratory.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

Social Presence in Virtual Reality: A Comparative Study of AI NPCs and Human Instructors.
Proceedings of the 2025 18th ACM SIGGRAPH Conference on Motion, Interaction, and Games, 2025

2024
Ten Years of Operating a Center with Large-Scale Virtual-Reality Installations: Developments and Learnings.
Presence Teleoperators Virtual Environ., 2024

LED CAVE - New Dimensions for Large-Scale Immersive Installations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Crossing Mixed Realities: A Review for Transitional Interfaces Design.
Proceedings of Mensch und Computer 2024, 2024

2023
Ten years of Immersive VR Installations - Past, Present, and Future.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Ten years Center for Immersive Visualizations - Past, Present, and Future.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2021
Visualizing the world's largest turbulence simulation.
Parallel Comput., 2021

Designing an Educational Virtual Reality Application to Learn Ergonomics in a Work Place.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

2014
Australia Loves Language Puzzles: The Australian Computational and Linguistics Olympiad (OzCLO).
Lang. Linguistics Compass, 2014


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