Ergun Akleman

Orcid: 0000-0003-3618-4166

According to our database1, Ergun Akleman authored at least 119 papers between 1996 and 2024.

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Bibliography

2024
Computing Through Time: Dependability.
Computer, April, 2024

Computing Through Time: Trustworthy AI.
Computer, March, 2024

Computing Through Time: Text and Drive.
Computer, February, 2024

Medial Parametrization of Arbitrary Planar Compact Domains with Dipoles.
CoRR, 2024

Development of Context-Sensitive Formulas to Obtain Constant Luminance Perception for a Foreground Object in Front of Backgrounds of Varying Luminance.
CoRR, 2024

Projective Holder-Minkowski Colors: A Generalized Set of Commutative & Associative Operations with Inverse Elements for Representing and Manipulating Colors.
CoRR, 2024

A Modified de Casteljau Subdivision that Supports Smooth Stitching with Hierarchically Organized Bicubic Bezier Patches.
CoRR, 2024

On The Power of Subtle Expressive Cues in the Perception of Human Affects.
CoRR, 2024

Hyper-Realist Rendering: A Theoretical Framework.
CoRR, 2024

Compositing with 2D Vector Fields by using Shape Maps that can represent Inconsistent, Impossible, and Incoherent Shapes.
CoRR, 2024

2023
A modular approach for creation of any bi-axial woven structure with congruent tiles.
Comput. Graph., August, 2023

Representing and Modeling Inconsistent, Impossible, and Incoherent Shapes and Scenes with 2D Non-Conservative Vector Fields mapped on 2-Complexes.
CoRR, 2023

Recursive Camera Painting: A Method for Real-Time Painterly Renderings of 3D Scenes.
CoRR, 2023

A Digital Compositing Approach to obtain Animated Chinese Still-life Paintings with Global Effects.
CoRR, 2023

Multi-Axis and Multi-Vector Gradient Estimations: Using Multi-Sampled Complex Unit Vectors to Estimate Gradients of Real Functions.
CoRR, 2023

Web-Based Dynamic Paintings: Real-Time Interactive Artworks in Web Using a 2.5D Pipeline.
CoRR, 2023

Moments for Perceptive Narration Analysis Through the Emotional Attachment of Audience to Discourse and Story.
CoRR, 2023

Curved Space-Filling Tiles Using Voronoi Decomposition with Line, and Curve Segments Closed Under Wallpaper Symmetries.
CoRR, 2023

An Interactive Web-Based System for Creating Single Panel Cartoons with Visually Valid Compositions.
CoRR, 2023

Circular Average Filtering and Circular Linear Interpolation in Complex Color Spaces.
CoRR, 2023

Conformal Interpolations of Locally Defined Rotation, Scaling, and Translation Operations.
Proceedings of the 31st Signal Processing and Communications Applications Conference, 2023

Image Modification Modeled as a Storytelling Process.
Proceedings of the Linking Theory and Practice of Digital Libraries: 27th International Conference on Theory and Practice of Digital Libraries, 2023

2022
Geometrically Interlocking Space-Filling Tiling Based on Fabric Weaves.
IEEE Trans. Vis. Comput. Graph., 2022

Computing Through Time.
Computer, 2022

<i>LayerLock</i>: Layer-Wise Collision-Free Multi-Robot Additive Manufacturing Using Topologically Interlocked Space-Filling Shapes.
Comput. Aided Des., 2022

Voronoi Spaghetti & VoroNoodles: Topologically Interlocked, Space-Filling, Corrugated & Congruent Tiles.
Proceedings of the SIGGRAPH Asia 2022 Technical Communications, 2022

2021
Biofeedback Arrests Sympathetic and Behavioral Effects in Distracted Driving.
IEEE Trans. Affect. Comput., 2021

Construction of Planar and Symmetric Truss Structures with Interlocking Edge Elements.
CoRR, 2021

Compliting Through Time.
Computer, 2021

Animated Futurist Sculpting as Dynamic Implicit Shapes.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Caricature Creation with Conformal Mapping in Complex Domain.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Under the Spell of Deadlines.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
A Topologically Complete Theory of Weaving.
SIAM J. Discret. Math., 2020

A Procedural Approach to Creating American Second Empire Houses.
ACM Journal on Computing and Cultural Heritage, 2020

Deep Learning.
Computer, 2020

Computing Through Time: Social Distancing.
Computer, 2020

Computing Through Time: Artificial Life.
Computer, 2020

Computing Through Time: Flying.
Computer, 2020

Generalized abeille tiles: Topologically interlocked space-filling shapes generated based on fabric symmetries.
Comput. Graph., 2020

An Art-Directed Workflow for Transferring Facial Action Coding Between Models with Different Mesh Topologies.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

A Painterly Rendering Approach to Create Still-Life Paintings with Dynamic Lighting.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

Remote Empathetic Viewpoint: A Novel Approach To Extending Cubism.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

Bi-Axial Woven Tiles: Interlocking Space-Filling Shapes Based on Symmetries of Bi-Axial Weaving Patterns.
Proceedings of the 45th Graphics Interface Conference 2020, 2020

2019
Scholar Plot: Design and Evaluation of an Information Interface for Faculty Research Performance.
Frontiers Res. Metrics Anal., 2019

Delaunay Lofts: A biologically inspired approach for modeling space filling modular structures.
Comput. Graph., 2019

A formal process to design visual archetypes based on character taxonomies.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

Delaunay lofts: a new class of space-filling shapes.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

A procedural approach to creating second empire houses.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2018
Response to "On G<sup>1</sup> stitched bi-cubic Bézier patches with arbitrary topology".
Comput. Graph., 2018

A process to create dynamic landscape paintings using barycentric shading with control paintings.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2017
Interlocked archimedean spirals for conversion of planar rigid panels into locally flexible panels with stiffness control.
Comput. Graph., 2017

Interactive modeling of smooth manifold meshes with arbitrary topology: G<sup>1</sup> stitched bi-cubic Bézier patches.
Comput. Graph., 2017

Designing look-and-feel using generalized crosshatching.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Cos Θ shadows: an integrated model for direct illumination, subsurface scattering and shadow computation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Shading with painterly filtered layers: a technique to obtain painterly portrait animations.
Proceedings of the 13th International Symposium on Computational Aesthetics in Graphics, 2017

2016
Construction with physical version of quad-edge data structures.
Comput. Graph., 2016

Modeling and analysis of origami structures with smooth folds.
Comput. Aided Des., 2016

Charcoal rendering and shading with reflections.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Physical mesh data structures.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Barycentric shaders: art directed shading using control images.
Proceedings of the 5th Joint Symposium on Computational Aesthetics, 2016

Effects of Simple Personalized Goals on the Usage of a Physical Activity App.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Extended graph rotation systems as a model for cyclic weaving on orientable surfaces.
Discret. Appl. Math., 2015

Block meshes: Topologically robust shape modeling with graphs embedded on 3-manifolds.
Comput. Graph., 2015

Chinese ink and brush painting with reflections.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Critical points with discrete Morse theory.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Art directed rendering & shading using control images.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Global illumination for 2D artworks with vector field rendering.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
Towards building smart self-folding structures.
Comput. Graph., 2013

Hamiltonian cycle art: Surface covering wire sculptures and duotone surfaces.
Comput. Graph., 2013

2012
Pattern mapping with quad-pattern-coverable quad-meshes.
Comput. Graph., 2012

Sketch based 3D modeling with curvature classification.
Comput. Graph., 2012

Calligraphic cutting: extreme image resizing with cuts in continuous domain.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Turning photographs into abstract expressionist paintings.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Sketching knots.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Teaching art and science of rendering and shading.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Surface Covering Curves.
Proceedings of the 8th International Symposium on Computational Aesthetics in Graphics, 2012

Duotone Surfaces.
Proceedings of the 8th International Symposium on Computational Aesthetics in Graphics, 2012

2011
Cyclic twill-woven objects.
Comput. Graph., 2011

Band decomposition of 2-manifold meshes for physical construction of large structures.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Pattern mapping with quad-pattern-coverable quad-meshes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
Single-Cycle Plain-Woven Objects.
Proceedings of the SMI 2010, 2010

Paper-Strip Sculptures.
Proceedings of the SMI 2010, 2010

Cyclic twill-woven objects.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

A novel way to conduct human studies and do some good.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Cyclic plain-weaving on polygonal mesh surfaces with graph rotation systems.
ACM Trans. Graph., 2009

2007
Practical Global Illumination for Hair Rendering.
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007

2006
Regular Mesh Construction Algorithms using Regular Handles.
Proceedings of the 2006 International Conference on Shape Modeling and Applications (SMI 2006), 2006

Rendering hair with global illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Symmetric Sculptures.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Designing symmetric high-genus sculptures.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Computer aided sculpting: a multidisciplinary course in shape modeling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Interactive Face-Replacements for Modeling Detailed Shapes.
Proceedings of the Geometric Modeling and Processing, 2006

Insight for Practical Subdivision Modeling with Discrete Gauss-Bonnet Theorem.
Proceedings of the Geometric Modeling and Processing, 2006

2005
Local Mesh Operators: Extrusions Revisited.
Proceedings of the 2005 International Conference on Shape Modeling and Applications (SMI 2005), 2005

Remeshing Schemes for Semi-Regular Tilings.
Proceedings of the 2005 International Conference on Shape Modeling and Applications (SMI 2005), 2005

Regular meshes.
Proceedings of the Tenth ACM Symposium on Solid and Physical Modeling 2005, 2005

Rendering hair-like objects with indirect illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Semiregular Pentagonal Subdivisions.
Proceedings of the 2004 International Conference on Shape Modeling and Applications (SMI 2004), 2004

Connected & manifold Sierpinsky polyhedra.
Proceedings of the Ninth ACM Symposium on Solid Modeling and Applications, 2004

Column modeling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Modeling expressive 3D caricatures.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
A minimal and complete set of operators for the development of robust manifold mesh modelers.
Graph. Model., 2003

Interactive Rind Modeling.
Proceedings of the 2003 International Conference on Shape Modeling and Applications (SMI 2003), 2003

Wire modeling.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

2002
A Prototype System for Robust, Interactive and User-Friendly Modeling of Orientable 2-Manifold Meshes.
Proceedings of the 2002 International Conference on Shape Modeling and Applications (SMI 2002), 2002

Interactive Construction of Multi-Segment Curved Handles .
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002

Two Methods for Creating Chinese Painting.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002

2001
Function-based flow modeling and animation.
Comput. Animat. Virtual Worlds, 2001

A New Corner cutting Scheme with tension and Handle-Face Reconstruction.
Int. J. Shape Model., 2001

Modeling Subdivision Control Meshes for Creating Cartoon Faces.
Proceedings of the 2001 International Conference on Shape Modeling and Applications (SMI 2001), 2001

Handle and Hole Improvement by Using New Corner Cutting Subdivision Scheme with Tension.
Proceedings of the 2001 International Conference on Shape Modeling and Applications (SMI 2001), 2001

2000
A New Paradigm for Changing Topology during Subdivision Modeling.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

Web-based intuitive and effective design of symmetric tiles.
Proceedings of the ACM Multimedia 2000 Workshops, Los Angeles, CA, USA, October 30, 2000

Creating Abstract Digital Paintings with Painting Camera Technique.
Proceedings of the International Conference on Information Visualisation, 2000

1999
Guaranteeing the 2-Manifold Property for Meshes with doubly Linked Face List.
Int. J. Shape Model., 1999

Generalized Distance Functions.
Proceedings of the 1999 Shape Modeling International (SMI '99), 1999

Guaranteeing 2-Manifold Property for Meshes.
Proceedings of the 1999 Shape Modeling International (SMI '99), 1999

1997
Making caricatures with morphing.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997

1996
Interactive Construction of Smoothly Blended Star Solids.
Proceedings of the Graphics Interface 1996 Conference, 1996


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