Vinayak R. Krishnamurthy

Orcid: 0000-0001-6434-2577

Affiliations:
  • Texas A&M University, College Station, TX, USA


According to our database1, Vinayak R. Krishnamurthy authored at least 40 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Cellular Chaos: Statistically Self-Similar Structures Based on Chaos Game.
J. Comput. Inf. Sci. Eng., May, 2024

Medial Parametrization of Arbitrary Planar Compact Domains with Dipoles.
CoRR, 2024

2023
Pointing Tasks Using Spatial Audio on Smartphones for People With Vision Impairments.
J. Comput. Inf. Sci. Eng., December, 2023

A modular approach for creation of any bi-axial woven structure with congruent tiles.
Comput. Graph., August, 2023

Reflect-Express-Transform: Investigating Speech-Based Iterative Digital Design for Young Designers.
J. Comput. Inf. Sci. Eng., June, 2023

Spatial Manipulation in Virtual Peripersonal Space: A Study of Motor Strategies.
J. Comput. Inf. Sci. Eng., 2023

Curved Space-Filling Tiles Using Voronoi Decomposition with Line, and Curve Segments Closed Under Wallpaper Symmetries.
CoRR, 2023

2022
Making-a-Scene: A Preliminary Case Study on Speech-Based 3D Shape Exploration Through Scene Modeling.
J. Comput. Inf. Sci. Eng., February, 2022

Geometrically Interlocking Space-Filling Tiling Based on Fabric Weaves.
IEEE Trans. Vis. Comput. Graph., 2022

A learning-based, region of interest-tracking algorithm for catheter detection in echocardiography.
Comput. Medical Imaging Graph., 2022

<i>LayerLock</i>: Layer-Wise Collision-Free Multi-Robot Additive Manufacturing Using Topologically Interlocked Space-Filling Shapes.
Comput. Aided Des., 2022

Voronoi Spaghetti & VoroNoodles: Topologically Interlocked, Space-Filling, Corrugated & Congruent Tiles.
Proceedings of the SIGGRAPH Asia 2022 Technical Communications, 2022

WIP Teaching Engineers to Sketch: Impacts of Feedback from an Intelligent Tutoring Software on Engineers' Sketching Skill Development.
Proceedings of the IEEE Frontiers in Education Conference, 2022

2021
Kinesthetic Metaphors for Precise Spatial Manipulation: A Study of Object Rotation.
J. Comput. Inf. Sci. Eng., 2021

Motoric and Perceptual Kinesthetic Symmetry in Bi-Manual Interactions.
J. Comput. Inf. Sci. Eng., 2021

Stroke-Hover Intent Recognition for Mid-Air Curve Drawing Using Multi-Point Skeletal Trajectories.
J. Comput. Inf. Sci. Eng., 2021

Construction of Planar and Symmetric Truss Structures with Interlocking Edge Elements.
CoRR, 2021

Latent Embedded Graphs for Image and Shape Interpolation.
Comput. Aided Des., 2021

2020
Investigating Force-Feedback in Mid-Air Sketching of Multi-Planar Three-Dimensional Curve-Soups.
J. Comput. Inf. Sci. Eng., 2020

Generalized abeille tiles: Topologically interlocked space-filling shapes generated based on fabric symmetries.
Comput. Graph., 2020

Bi-Axial Woven Tiles: Interlocking Space-Filling Shapes Based on Symmetries of Bi-Axial Weaving Patterns.
Proceedings of the 45th Graphics Interface Conference 2020, 2020

QCue: Queries and Cues for Computer-Facilitated Mind-Mapping.
Proceedings of the 45th Graphics Interface Conference 2020, 2020

2019
Delaunay Lofts: A biologically inspired approach for modeling space filling modular structures.
Comput. Graph., 2019

Delaunay lofts: a new class of space-filling shapes.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2018
To Draw or Not to Draw: Recognizing Stroke-Hover Intent in Non-instrumented Gesture-free Mid-Air Sketching.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

2017
Window-Shaping: 3D Design Ideation by Creating on, Borrowing from, and Looking at the Physical World.
Proceedings of the Tenth International Conference on Tangible, 2017

Co-3Deator: A Team-First Collaborative 3D Design Ideation Tool.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Proto-TAI++: Exploring Perceptually Consistent Creation of Planar Shape Assemblies Through Multimodal Tangible Interactions.
J. Comput. Inf. Sci. Eng., 2016

Extracting hand grasp and motion for intent expression in mid-air shape deformation: A concrete and iterative exploration through a virtual pottery application.
Comput. Graph., 2016

MobiSweep: Exploring Spatial Design Ideation Using a Smartphone as a Hand-held Reference Plane.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Window-Shaping: 3D Design Ideation in Mixed Reality.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016

RealFusion: An Interactive Workflow for Repurposing Real-World Objects towards Early-stage Creative Ideation.
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016

2015
A gesture-free geometric approach for mid-air expression of design intent in 3D virtual pottery.
Comput. Aided Des., 2015

Hand grasp and motion for intent expression in mid-air virtual pottery.
Proceedings of the 41st Graphics Interface Conference, Halifax, NS, Canada, June 3-5, 2015, 2015

2014
zPots: a virtual pottery experience with spatial interactions using the leap motion device.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Handy-Potter: Rapid Exploration of Rotationally Symmetric Shapes Through Natural Hand Motions.
J. Comput. Inf. Sci. Eng., 2013

Shape-It-Up: Hand gesture based creative expression of 3D shapes using intelligent generalized cylinders.
Comput. Aided Des., 2013

2012
A vision modeling framework for DHM using geometrically estimated FoV.
Comput. Aided Des., 2012

Extended multitouch: recovering touch posture and differentiating users using a depth camera.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

2005
Intuitive Design and Gait Analysis for a Closed Loop Leg Mechanism of a Quadruped with Single Actuator.
Proceedings of the Climbing and Walking Robots, 2005


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