Erick Baptista Passos

According to our database1, Erick Baptista Passos authored at least 12 papers between 2009 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
How to Avoid Customer Churn in Health Insurance/Plans? A Machine Learn Approach.
Proceedings of the 32nd IEEE International Symposium on Computer-Based Medical Systems, 2019

2017
Simulated Perceptions for Emergent Storytelling.
Comput. Intell., 2017

2015
Working and Playing with Scrum.
Int. J. Softw. Eng. Knowl. Eng., 2015

2011
CATRA: interactive measuring and modeling of cataracts.
ACM Trans. Graph., 2011

Turning Real-World Software Development into a Game.
Proceedings of the 2011 Brazilian Symposium on Games and Digital Entertainment, 2011

2010
Sound Wave Propagation Applied in Games.
Proceedings of the 2010 Brazilian Symposium on Games and Digital Entertainment, 2010

2009
Smart composition of game objects using dependency injection.
Comput. Entertain., 2009

Neuronal editor agent for scene cutting in game cinematography.
Comput. Entertain., 2009

A bidimensional data structure and spatial optimization for supermassive crowd simulation on GPU.
Comput. Entertain., 2009

A Novel Algorithm to Verify the Solution of Geometric Puzzle Games.
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009

Hierarchical PNF Networks - A Temporal Model of Events for the Representation and Dramatization of Storytelling.
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009

A Neighborhood Grid Data Structure for Massive 3D Crowd Simulation on GPU.
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009


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