Regina Leal-Toledo

According to our database1, Regina Leal-Toledo authored at least 15 papers between 2008 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Influence of Drivers' Behavior on Traffic Flow at Two Roads Intersection.
Proceedings of the Computational Science and Its Applications - ICCSA 2019, 2019

2018
Drivers' Behavior Effects in the Occurrence of Dangerous Situations Which May Lead to Accidents.
Proceedings of the Cellular Automata, 2018

2015
A new stochastic cellular automata model for traffic flow simulation with drivers' behavior prediction.
J. Comput. Sci., 2015

2014
Efficient Explicit Finite Difference Method for Acoustic Wave Using Locally Adjustable Time-Steps.
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014

Finite Difference Method for Solving Acoustic Wave Equation Using Locally Adjustable Time-steps.
Proceedings of the International Conference on Computational Science, 2014

2012
A Novel Cellular Automaton Model for Traffic Freeway Simulation.
Proceedings of the Cellular Automata, 2012

2011
Numerical analysis of a least-squares finite element method for the time-dependent advection-diffusion equation.
J. Comput. Appl. Math., 2011

A Distributed Architecture for Mobile Digital Games Based on Cloud Computing.
Proceedings of the 2011 Brazilian Symposium on Games and Digital Entertainment, 2011

2010
A probabilistic cellular automata model for highway traffic simulation.
Proceedings of the International Conference on Computational Science, 2010

Sound Wave Propagation Applied in Games.
Proceedings of the 2010 Brazilian Symposium on Games and Digital Entertainment, 2010

An Architecture with Automatic Load Balancing and Distribution for Digital Games.
Proceedings of the 2010 Brazilian Symposium on Games and Digital Entertainment, 2010

Performance Evaluation of Optimized Implementations of Finite Difference Method for Wave Propagation Problems on GPU Architecture.
Proceedings of the 22nd International Symposium on Computer Architecture and High Performance Computing Workshops, 2010

2009
An adaptative game loop architecture with automatic distribution of tasks between CPU and GPU.
Comput. Entertain., 2009

2008
A game loop architecture for the GPU used as a math coprocessor in real-time applications.
Comput. Entertain., 2008

Automatic Dynamic Task Distribution between CPU and GPU for Real-Time Systems.
Proceedings of the 11th IEEE International Conference on Computational Science and Engineering, 2008


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