Flávio Andaló

According to our database1, Flávio Andaló authored at least 4 papers between 2011 and 2022.

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Bibliography

2022
Case Studies of Motion Capture as a Tool for Human-Computer Interaction Research in the Areas of Design and Animation.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022

2017
Understanding Game Design for the Development of a Game Environment.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017

Game Design for Students: Teaching as a Whole Context.
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2017

2011
Animating Our Island's Culture - Spreading and Socializing Our Island's Culture through Digital Animation.
Proceedings of the Internationalization, Design and Global Development, 2011


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