Fong-Gong Wu

According to our database1, Fong-Gong Wu authored at least 60 papers between 2003 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2020
A Research on How to Enhance User Experience by Improving Arcade Joystick in Side-Scrolling Shooter Games.
Proceedings of the HCI International 2020 - Late Breaking Posters, 2020

2019
The composition of visual texture design on surface for color vision deficiency (CVD).
Comput. Hum. Behav., 2019

Providing Peripheral Trajectory Information to Avoid Motion Sickness During the In-car Reading Tasks.
Proceedings of the 2nd International Conference on Human Systems Engineering and Design: Future Trends and Applications, 2019

Discussion on the Effect of Bedding on Sleep Postures.
Proceedings of the 2nd International Conference on Human Systems Engineering and Design: Future Trends and Applications, 2019

Using Ergonomics in Adjustable Switch Panel Design.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

Novel Design of the Music Operation Interface.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

The Clothing Design for the Elderly Care.
Proceedings of the Human-Computer Interaction. Design Practice in Contemporary Societies, 2019

Improving Mobile Gaming Experience with User Status Detect System.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

Designing an Interactive Device to Slow Progression of Alzheimer's Disease.
Proceedings of the Augmented Cognition, 2019

Design and Evaluation of the System Device for Mitigation of the Low Back Pain Among Veterinarians.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Body and Motion, 2019

Design of Health Control Applied to Elderly People's Resistance Exercise Device.
Proceedings of the Advances in Usability and User Experience, 2019

2018
Assistive Devices for Lower Limbs Under Mechanism of Neuromodulation and Blood Circulation.
Proceedings of the Human Systems Engineering and Design, 2018

Design and Evaluation of an Innovative Assisting Device for Improving Blood Circulation in Osteoarthritis.
Proceedings of the Human Systems Engineering and Design, 2018

An Innovative Mattress Design to Improve Sleep Quality and Thermal Comfort.
Proceedings of the Human-Computer Interaction. Interaction in Context, 2018

Travel Navigation Design and Innovative Operation Mode.
Proceedings of the Design, User Experience, and Usability: Designing Interactions, 2018

2017
Design of an Innovative Assisting Device for Knee Osteoarthritis.
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017

Study on the Application of Computer Simulation to Foldable Wheelchairs.
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017

Medical Device Design for Improving Orthostatic Hypotension During Supine-to-Stand (STS).
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2017

Pillow Design and Evaluation of Shoulder and Neck Surface Pressure to Sleep Quality.
Proceedings of the Advances in Ergonomics in Design, 2017

Design of an Innovative Mattress to Improve Sleep Quality by Increasing Deep Sleep Time.
Proceedings of the Advances in Ergonomics in Design, 2017

A Real-Time Feedback Navigation System Design for Visually Impaired Swimmers.
Proceedings of the Advances in Human Factors in Sports, Injury Prevention and Outdoor Recreation, 2017

2016
A study on the relationships between different presentation modes of graphical icons and users' attention.
Comput. Hum. Behav., 2016

Task Performance of Color Adaptation on the Screen Display.
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016

2015
Texture Recognition for Users with Color Vision Deficiencies.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Interaction, 2015

How Different Presentation Modes of Graphical Icons Affect Viewers' First Fixation and Attention.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Interaction, 2015

Interaction Design of Digital Teaching Improves Teaching and Learning Effectiveness.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

2014
The Haptic Feedback Design of Augmented Reality Virtual Keyboard on the Air.
Proceedings of the Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access, 2014

Building a Recognition Process of Cooking Actions for Smart Kitchen System.
Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014

Effect of the Color Tablet Computer's Polarity and Character Size on Legibility.
Proceedings of the Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, 2014

Identifying Mobile Application Design to Enhance the Subjective Wellbeing among Middle-Aged Adults.
Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014

2013
Legibility and visual fatigue affected by text direction, screen size and character size on color LCD e-reader.
Displays, 2013

Pupils' Satisfaction in Using Netbook.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013

One-Handed Gesture Design for Browsing on Touch Phone.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013

Integrating the Image Identifiable Principle of Human Cognition and Computer Vision to Develop a New Pattern Recognition Design System for Smart Home.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

Evaluation of Guideline System and Sign Design of Public Space in Taiwan Emergency Department.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

The Survey of Usability Evaluation in Social Network Sites' Reply Mechanism.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

The Effects of Projector Arrangement on Children Physical Activity.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013

Gesture-Based Interaction for Cultural Exhibitions - The Effect of Discrete Visual Feedback on the Usability of In-Air Gesture-Based User Interfaces.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

2011
The enhanced navigator for the touch screen: A comparative study on navigational techniques of web maps.
Displays, 2011

Direct-touch vs. mouse input for navigation modes of the web map.
Displays, 2011

Design and Evaluation of a Novel Trackball Input Device for Middle-Aged Users.
Proceedings of the Internationalization, Design and Global Development, 2011

The Relationships between Morphology and Work for the Nursing Performance of Hand Controls in Emergency Surgery.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2011

Using Interface Design with Low-Cost Interactive Whiteboard Technology to Enhance Learning for Children.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2011

The Comparison of Different Sensory Outputs on the Driving Overtake Alarm System.
Proceedings of the Universal Access in Human-Computer Interaction. Context Diversity, 2011

Observe the User Interactive Behavior with a Large Multi-touch Display in Public Space.
Proceedings of the Universal Access in Human-Computer Interaction. Context Diversity, 2011

2010
Effects of color sample display and color sample grouping on screen layout usability for customized product color selection.
Comput. Hum. Behav., 2010

2009
Design and Evaluation of Innovative Chord Input for Mobile Phones.
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009

Design and Evaluation of the Customized Product Color Combination Interface Based on Scenario Experience.
Proceedings of the Human Interface and the Management of Information. Designing Information Environments, 2009

The Evaluation of Operating Posture in Typing the QWERTY Keyboard on PDA.
Proceedings of the Ergonomics and Health Aspects of Work with Computers, 2009

Design a Multi-Touch Table and Apply to Interior Furniture Allocation.
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009

The Gestural Input System for Living Room Digital Devices.
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009

2008
Procedural Study on the Application of Tailored Customization on Userfit Designs of assistive Devices.
Trans. SDPS, 2008

2007
Observation threshold of product represented angles and its related factors.
Displays, 2007

A design decision-making support model for customized product color combination.
Comput. Ind., 2007

Augmented Interface for Children Chinese Learning.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Improvements of Chord Input Devices for Mobile Computer Users.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007

Screen Layout on Color Search Task for Customized Product Color Combination Selection.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

2004
Preferences of young children regarding interface layouts in child community web sites.
Interact. Comput., 2004

2003
Observation Threshold of Cellular Phone Represented Angles and Its Related Factors.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

Disability Participation to Design an Assistive Product for Cerebral Palsy Patient.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003


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