Franck Tarpin-Bernard

Orcid: 0000-0001-8090-8454

Affiliations:
  • IMAG, Grenoble, France


According to our database1, Franck Tarpin-Bernard authored at least 36 papers between 1997 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
Engaging with an embodied conversational agent in a computerized cognitive training: an acceptability study with the elderly.
Proceedings of the International Conference on Multimodal Interaction, 2023

2021

2019
Design and evaluation of computerized cognitive games to improve cognitive performance in multiple sclerosis: A correlation and validation study.
Proceedings of the 7th IEEE International Conference on Serious Games and Applications for Health, 2019

2015
Conceptual Priming for In-game BCI Training.
ACM Trans. Comput. Hum. Interact., 2015

Adding Human Learning in Brain-Computer Interfaces (BCIs): Towards a Practical Control Modality.
ACM Trans. Comput. Hum. Interact., 2015

Brains, computers, and drones: think and control!
Interactions, 2015

Towards Brain Computer Interfaces for Recreational Activities: Piloting a Drone.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Operationalization of conceptual imagery for BCIs.
Proceedings of the 23rd European Signal Processing Conference, 2015

2014
Evaluating Learning Games during their Conception.
CoRR, 2014

Feature extraction of the first difference of EMG time series for EMG pattern recognition.
Comput. Methods Programs Biomed., 2014

Can ICT improve the quality of life of elderly adults living in residential home care units? From actual impacts to hidden artefacts.
Behav. Inf. Technol., 2014

Drone, your brain, ring course: accept the challenge and prevail!
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

A combination of brain-computer interaction and eye tracking paradigmes for multimodal interaction.
Proceedings of the 2014 Ergonomie et Informatique Avancée Conference, 2014

Bidirectional feedback in motor imagery BCIs: learn to control a drone within 5 minutes.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Evaluation and Comparison of a Multimodal Combination of BCI Paradigms and Eye Tracking With Affordable Consumer-Grade Hardware in a Gaming Context.
IEEE Trans. Comput. Intell. AI Games, 2013

EMG feature evaluation for improving myoelectric pattern recognition robustness.
Expert Syst. Appl., 2013

A feasibility study on the use of anthropometric variables to make muscle-computer interface more practical.
Eng. Appl. Artif. Intell., 2013

2009
Achieving Usability of Adaptable Software: The Amf-Based Approach.
Proceedings of the Human-Centered Software Engineering, 2009

Towards Industrialized Conception and Production of Serious Games
CoRR, 2009

AnAmeter: The First Steps to Evaluating Adaptation
CoRR, 2009

Fracture numérique chez les seniors du 4eme age. Observation d'une acculturation technique
CoRR, 2009

2007
Instrumentation du modèle d'architecture logicielle AMF.
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007

2006
Interaction homme-Machine adaptative. (Adaptive Human-Computer Interaction).
, 2006

2005
Modeling Elementary Cognitive Abilities for Adaptive Hypermedia Presentation.
User Model. User Adapt. Interact., 2005

Démarche d'évaluation de l'usage et des répercussions psychosociales d'un environnement STIC sur une population de personnes âgées en résidence médicalisée.
Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine, 2005

Environnement de conception et développement d'applications interactives selon l'architecture AMF.
Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine, 2005

2004
Task models and interaction models in a multiple user interfaces generation process.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Third International Workshop on Task Models and Diagrams for User Interface Design - TAMODIA 2004, November 15, 2004

CUMAPH: Cognitive User Modeling for Adaptive Presentation of Hyper-documents. An Experimental Study..
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2004

2003
Adaptive Presentation of Multimedia Interface Case Study: "Brain Story" Course.
Proceedings of the User Modeling 2003, 2003

Using interaction patterns for the adaptation of multi target user interfaces.
Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine, 2003

Modeling hypermedia documents for adaptative presentation.
Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine, 2003

2002
Processus de génération d'IHM multicibles pour applications interactives.
Proceedings of the 14th French-speaking conference on Human-computer interaction, 2002

2001
A supervised program for cognitive e-training.
Proceedings of WebNet 2001, 2001

2000
From Theory to Practice: Cooperation Models in a Sustainable Product Life-Cycle.
Proceedings of the 4th International Conference on Designing Cooperative Systems, 2000

1998
Frameworks and Patterns for Synchronous Groupware: AMf-C Approach.
Proceedings of the Engineering for Human-Computer Interaction, 1998

1997
AMF: A New Design Pattern for Complex Interactive Software?
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997


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