Iza Marfisi

Affiliations:
  • Le Mans University, France


According to our database1, Iza Marfisi authored at least 21 papers between 2009 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Introduction to the Special Issue on GaLA Conf 2020.
Int. J. Serious Games, 2021

2020
Games in Higher Education.
Proceedings of the Encyclopedia of Education and Information Technologies, 2020

Information Extraction Model to Improve Learning Game Metadata Indexing.
Ingénierie des Systèmes d Inf., 2020

LGMD: Optimal Lightweight Metadata Model for Indexing Learning Games.
Proceedings of the Smart Applications and Data Analysis - Third International Conference, 2020

Analysis of Mixed Reality Tools for Learning Math in Primary and Secondary School.
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020

User-Centred Design Method for Digital Catalogue Interfaces.
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020

2019
Lessons Learned from the Development of a Mobile Learning Game Authoring Tool.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019

2018
A Visual Programming Tool to Design Mixed and Virtual Reality Interactions.
Int. J. Virtual Real., 2018

Éléments pour la conception de Jeux Éducatifs sur Mobile.
CoRR, 2018

Extraire et r{é}utiliser des patrons de conception {à} partir de Learning Games existants.
CoRR, 2018

TurtleTable: Learn the Basics of Computer Algorithms with Tangible Interactions.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

2017
A Nested Design Approach for Mobile Learning Games.
Proceedings of the 16th World Conference on Mobile and Contextual Learning, 2017

Design of a Component-Based Mobile Learning Game Authoring Tool.
Proceedings of the Games and Learning Alliance - 6th International Conference, 2017

2016
Mobile Learning Game Authoring Tools: Assessment, Synthesis and Proposals.
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016

Toward a Play Management System for Play-Based Learning.
Proceedings of the Adaptive and Adaptable Learning, 2016

From Idea to Reality: Extensive and Executable Modeling Language for Mobile Learning Games.
Proceedings of the Adaptive and Adaptable Learning, 2016

2014
Evaluating Learning Games during their Conception.
CoRR, 2014

2013
MoPPLiq: A Model for Pedagogical Adaptation of Serious Game Scenarios.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

Building on the Case Teaching Method to Generate Learning Games Relevant to Numerous Educational Fields.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

2009
Towards Industrialized Conception and Production of Serious Games
CoRR, 2009

AnAmeter: The First Steps to Evaluating Adaptation
CoRR, 2009


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