Gareth Henshall

Orcid: 0000-0003-4850-4390

According to our database1, Gareth Henshall authored at least 8 papers between 2014 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2019
Optimising kinematic systems using crowd-sourcing and genetic algorithms.
PhD thesis, 2019

2018
Virtual reality's effect on parameter optimisation for crowd-sourced procedural animation.
Vis. Comput., 2018

2017
Towards Real-Time Animation Optimisation in VR.
Proceedings of the Computer Graphics & Visual Computing, 2017

Crowd-Sourced Procedural Animation Optimisation: Comparing Desktop and VR Behaviour.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

2015
Towards a high fidelity simulation of the kidney biopsy procedure.
Proceedings of the 2015 IEEE Virtual Reality, 2015

The Influence of Virtual Reality on the Perception of Artificial Intelligence Characters in Games.
Proceedings of the Research and Development in Intelligent Systems XXXII, 2015

Towards Crowd-Sourced Parameter Optimisation for Procedural Animation.
Proceedings of the International Conference on Cyberworlds, 2015

2014
Towards Real-Time Behavioral Evolution in Video Games.
Proceedings of the Artificial Life and Intelligent Agents - First International Symposium, 2014


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