Gregor Lux

Orcid: 0009-0009-5108-2521

According to our database1, Gregor Lux authored at least 13 papers between 1991 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Embedded 3D reconstruction of dynamic objects in real time for maritime situational awareness pictures.
Vis. Comput., February, 2024

2023
HoloBoard: Visual Augmentation and Gamification of Balance Exercises.
Proceedings of the Mensch und Computer 2023, 2023

HoloBoard: A gamified balance board experience.
Proceedings of the Mensch und Computer 2023, 2023

2021
Stay on Course in VR: Comparing the Precision of Movement between Gamepad, Armswinger, and Treadmill: Kurs halten in VR: Vergleich der Bewegungspräzision von Gamepad, Armswinger und Laufstall.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

2017
Analysis of non-geometric accuracy effects of articulated robots.
Ind. Robot, 2017

2015
An approach for the automated self-calibration of robot-based inspection systems.
Proceedings of the 7th International Conference on Cybernetics and Intelligent Systems, 2015

2011
Gemeinsam erfolgreich: Wissensmanagement und Mitarbeiterportal.
Proceedings of the 41. Jahrestagung der Gesellschaft für Informatik, 2011

1998
Zur Validität interaktiver graphischer Simulationsdarstellungen.
Proceedings of the Simulation und Visualisierung 1998 (SimVis 1998), 1998

1996
A design methodology to maintain consistency between functional behavior and multimedia presentation.
Proceedings of the 1996 International Workshop on Multimedia Software Development, 1996

1995
Das DFG-Forschungprojekt MuSE - Multimediale Systementwicklung.
Inform. Forsch. Entwickl., 1995

A Basic Architecture for the Development of a Distributed Interactive Simulator.
Proceedings of the EUROSIM'96, 1995

1993
THESEUS++: A high level user interface toolkit for graphical applications.
Comput. Graph., 1993

1991
Graphische Ausgabe für Werkzeuge zur Entwicklung interaktiver Benutzerschnittstellen.
PhD thesis, 1991


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