Guangtao Zhang

Orcid: 0000-0003-0794-3338

According to our database1, Guangtao Zhang authored at least 21 papers between 2017 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2026
Data-driven discovery of state-changes in underlying system from hidden change-points in partial differential equations with spatiotemporal varying coefficients.
J. Comput. Appl. Math., 2026

2025
Trust in Virtual Agents: Exploring the Role of Stylization and Voice.
IEEE Trans. Vis. Comput. Graph., May, 2025

Diffuse-interface modeling and energy-stable numerical framework for the heat transfer-coupled two-phase fluids in contact with solids.
J. Comput. Phys., 2025

High-Precision Photogrammetric 3D Modeling Technology Based on Multi-Source Data Fusion and Deep Learning-Enhanced Feature Learning Using Internet of Things Big Data.
Informatica (Slovenia), 2025

Effects of interaction modalities and emotional states on user's perceived empathy with an LLM-based embodied conversational agent.
Int. J. Hum. Comput. Stud., 2025

2024
Saccade response testing during teleoperations with a head-mounted display.
Cogn. Technol. Work., February, 2024

Distributed matrix computing system for big data.
Intell. Decis. Technol., 2024

A Priori Error Estimation of Physics-Informed Neural Networks Solving Allen-Cahn and Cahn-Hilliard Equations.
CoRR, 2024

2023
Parameter Identification for Partial Differential Equations with Spatiotemporal Varying Coefficients.
CoRR, 2023

Similarity Metrics and Visualization of Scholars Based on Variational Graph Normalized Auto-Encoders.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

2022
Telepresence Robots for People with Special Needs: A Systematic Review.
Int. J. Hum. Comput. Interact., 2022

Analysis of Emotional Tendency and Syntactic Properties of VR Game Reviews.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

2020
Exploring Eye-Gaze Wheelchair Control.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020

People with Motor Disabilities Using Gaze to Control Telerobots.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Work hard, play hard: How linking rewards in games to prior exercise performance improves motivation and exercise intensity.
Entertain. Comput., 2019

A Virtual Reality Simulator for Training Gaze Control of Wheeled Tele-Robots.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Eye-Gaze-Controlled Telepresence Robots for People with Motor Disabilities.
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction, 2019

Hand- and gaze-control of telepresence robots.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Accessible control of telepresence robots based on eye tracking.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

2018
Head and gaze control of a telepresence robot with an HMD.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

2017
Toward Cyber-Physical Research Practice based on Mixed Reality.
Proceedings of the Mensch und Computer 2017, 2017


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