Guillaume Caumon

Orcid: 0000-0002-7828-4600

According to our database1, Guillaume Caumon authored at least 18 papers between 2001 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2022
Testing scenarios on geological models: Local interface insertion in a 2D mesh and its impact on seismic wave simulation.
Comput. Geosci., 2022

Finite Element Implicit 3D Subsurface Structural Modeling.
Comput. Aided Des., 2022

2018
Uncertainty management in stratigraphic well correlation and stratigraphic architectures: A training-based method.
Comput. Geosci., 2018

2017
RINGMesh: A programming library for developing mesh-based geomodeling applications.
Comput. Geosci., 2017

2015
Elements for measuring the complexity of 3D structural models: Connectivity and geometry.
Comput. Geosci., 2015

Interactive editing of 3D geological structures and tectonic history sketching via a rigid element method.
Comput. Geosci., 2015

3D geomodelling combining implicit surfaces and Voronoi-based remeshing: A case study in the Lorraine Coal Basin (France).
Comput. Geosci., 2015

2014
Automatic surface remeshing of 3D structural models at specified resolution: A method based on Voronoi diagrams.
Comput. Geosci., 2014

2013
Three-Dimensional Implicit Stratigraphic Model Building From Remote Sensing Data on Tetrahedral Meshes: Theory and Application to a Regional Model of La Popa Basin, NE Mexico.
IEEE Trans. Geosci. Remote. Sens., 2013

A methodology for pseudo-genetic stochastic modeling of discrete fracture networks.
Comput. Geosci., 2013

2011
Adjacent versus coincident representations of geospatial uncertainty: Which promote better decisions?
Comput. Geosci., 2011

2010
Balanced restoration of geological volumes with relaxed meshing constraints.
Comput. Geosci., 2010

2009
Concurrent number cruncher: a GPU implementation of a general sparse linear solver.
Int. J. Parallel Emergent Distributed Syst., 2009

2007
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU.
Proceedings of the High Performance Computing and Communications, 2007

2006
GPU Accelerated Isosurface Extraction on Tetrahedral Grids.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

2005
Visualization of grids conforming to geological structures: a topological approach.
Comput. Geosci., 2005

2003
Constrained modifications of non-manifold B-reps.
Proceedings of the Eighth ACM Symposium on Solid Modeling and Applications 2003, 2003

2001
Circular Incident Edge Lists: A Data Structure for Rendering Complex Unstructured Grids.
Proceedings of the 12th IEEE Visualization Conference, 2001


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