Hans-Peter Gasselseder

According to our database1, Hans-Peter Gasselseder authored at least 11 papers between 2013 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Back to the Future and Forward to the Past: Zukunftsmusik and the aesthetics of immersive classical music experience.
Proceedings of the Electronic Visualisation and the Arts, 2020

2019
Beyond the Audience Seat: The recording and production of immersive opera and interactive concerto programmes for VR experiences.
Proceedings of the Electronic Visualisation and the Arts, 2019

2018
Under Construction: Contemporary Opera in the Crossroads Between New Aesthetics, Techniques, and Technologies.
Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion, 2018

2016
The Imaginary Friend, Crossing over Computer Game Scoring Techniques and Musical Expression.
Proceedings of the Electronic Visualisation and the Arts, 2016

What You Hear is Where You Are is What I Hear.
Proceedings of the Electronic Visualisation and the Arts, 2016

2015
Re-sequencing the Ludic Orchestra - Evaluating the Immersive Effects of Dynamic Music and Situational Context in Video Games.
Proceedings of the Design, User Experience, and Usability: Design Discourse, 2015

Creating a Super Instrument: Composers and Pianists Reaching Beyond Their Technical and Expressive Capabilities.
Proceedings of the Audio Mostly 2015 on Interaction With Sound, 2015

The Role of Agency in Ludoacoustic Immersion: Experiencing Recorded Sound and Music in Situational Context.
Proceedings of the Audio Mostly 2015 on Interaction With Sound, 2015

2014
Those who played were listening to the music? Immersion and dynamic music in the ludonarrative.
Proceedings of the 4th International Workshop on Cognitive Information Processing, 2014

Dynamic music and immersion in the action-adventure an empirical investigation.
Proceedings of the Audio Mostly 2014, AM '14, 2014

2013
Re-orchestrating Game Drama: The Immersive Experience of Dynamic Music in Video Games.
Proceedings of the Electronic Visualisation and the Arts, 2013


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