Hua Xiong

According to our database1, Hua Xiong authored at least 18 papers between 2005 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Quantitative Analysis of DCE-MRI and RESOLVE-DWI for Differentiating Nasopharyngeal Carcinoma from Nasopharyngeal Lymphoid Hyperplasia.
J. Medical Syst., 2020

Improving the diagnosis of common parotid tumors via the combination of CT image biomarkers and clinical parameters.
BMC Medical Imaging, 2020

2019
Ensemble Consider Kalman Filtering.
CoRR, 2019

2014
A Novel Fast-view System for Multi-channel Remote Sensing Camera.
J. Comput., 2014

2013
Building Virtual Entertainment Environment with Tiled Display Wall and Motion Tracking.
Trans. Edutainment, 2013

2009
Automatic takeoff of unmanned aerial vehicle based on Active Disturbance Rejection Control.
Proceedings of the IEEE International Conference on Robotics and Biomimetics, 2009

2008
Research of Nested Parallel Pipelines on Parallel Graphics Rendering System.
Int. J. Image Graph., 2008

Parallel Simplification of Large Meshes on PC Clusters.
Proceedings of the 8th Eurographics Symposium on Parallel Graphics and Visualization, 2008

2007
Parallel strategies of occlusion culling on cluster of GPUs.
Comput. Animat. Virtual Worlds, 2007

Building high performance DVR via HLA, scene graph and parallel rendering.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007

Research on Unified Object Model Supporting HLA-based Simulation and Parallel Rendering.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

Transparent Direct3D9 Application-level Parallel Rendering System.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
Predictive Occlusion Culling for Interactive Rendering of Large Complex Virtual Scene.
Proceedings of the Interactive Technologies and Sociotechnical Systems, 2006

Parallel occlusion culling on GPUs cluster.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

Parallel-SG: research of parallel graphics rendering system on PC-Cluster.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

CoarseZ Buffer Bandwidth Model in 3D Rendering Pipeline.
Proceedings of the Interdisciplinary and Multidisciplinary Research in Computer Science, 2006

Multi-stream Based Rendering Resource Interception and Reconstruction in D3DPR for High-Resolution Display.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

2005
D3DPR: A Direct3D-Based Large-Scale Display Parallel Rendering System Architecture for Clusters.
Proceedings of the Advances in Computer Systems Architecture, 10th Asia-Pacific Conference, 2005


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