Hugh McCabe

According to our database1, Hugh McCabe authored at least 8 papers between 2005 and 2019.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
We Have Always Been Virtual: Gilles Deleuze and the Computer-Generated Image.
Proceedings of the ARTECH 2019: 9th International Conference on Digital and Interactive Arts, 2019

2018
Civil War: A Board Game as Pedagogy and Critique.
Proceedings of the Transforming our World Through Design, Diversity and Education, 2018

Sensory Seduction & Narrative Pull.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

2008
Roll your own city.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008

2007
Interactive city generation methods.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Interactive generation of cities for real-time applications.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2005
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators.
Proceedings of the Digital Games Research Conference 2005, 2005

Realistic Agent Movement in Dynamic Game Environments.
Proceedings of the Digital Games Research Conference 2005, 2005


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