Hung-Jui Chang

According to our database1, Hung-Jui Chang authored at least 21 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Coordinated Route Recommendation for Improving Social Distancing in a Congested Subway Network.
Proceedings of the 14th International Conference on Simulation and Modeling Methodologies, 2024

2023
Building Commuting Flows for an Agent Based Disease Spreading Simulation System Based on Aggregated Information.
Proceedings of the 13th International Conference on Simulation and Modeling Methodologies, 2023

2022
Household Structure Projection: A Monte-Carlo based Approach.
Proceedings of the 12th International Conference on Simulation and Modeling Methodologies, 2022

Using Machine Learning Methods and the Influenza Simulation System to Explore the Similarities of Taiwan's Administrative Regions.
Proceedings of the 11th International Conference on Data Science, 2022

2021
Changing of Spreading Dynamics for Infectious Diseases in an Aging Society: A Simulation Case Study on Flu Pandemic.
Proceedings of the 11th International Conference on Simulation and Modeling Methodologies, 2021

Opponent Model Selection Using Deep Learning.
Proceedings of the Advances in Computer Games - 17th International Conference, 2021

2018
Compressing Chinese Dark Chess Endgame Databases by Deep Learning.
IEEE Trans. Games, 2018

Analysis and efficient solutions for 2 × 4 Chinese dark chess.
J. Int. Comput. Games Assoc., 2018

Using Chinese dark chess endgame databases to validate and fine-tune game evaluation functions.
J. Int. Comput. Games Assoc., 2018

2017
Applying Deep Learning for Surrogate Construction of Simulation Systems.
Proceedings of the Simulation and Modeling Methodologies, Technologies and Applications, 2017

Learning from Simulated World - Surrogates Construction with Deep Neural Network.
Proceedings of the 7th International Conference on Simulation and Modeling Methodologies, 2017

Validating and Fine-Tuning of Game Evaluation Functions Using Endgame Databases.
Proceedings of the Computer Games - 6th Workshop, 2017

2015
The Impact of Household Structures on Pandemic Influenza Vaccination Priority.
Proceedings of the SIMULTECH 2015 - Proceedings of the 5th International Conference on Simulation and Modeling Methodologies, Technologies and Applications, Colmar, Alsace, France, 21, 2015

Convergence and correctness analysis of Monte-Carlo tree search algorithms: A case study of 2 by 4 Chinese dark chess.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015

2014
Advanced Meta-knowledge for Chinese Chess Endgame Knowledge Bases.
J. Int. Comput. Games Assoc., 2014

A comparison between a deterministic, compartmental model and an individual based-stochastic model for simulating the transmission dynamics of pandemic influenza.
Proceedings of the 4th International Conference On Simulation And Modeling Methodologies, 2014

2013
Multilevel Inference in Chinese Chess Endgame Knowledge Bases.
J. Int. Comput. Games Assoc., 2013

A Quantitative Study of 2 \times 4 2 × 4 Chinese Dark Chess.
Proceedings of the Computers and Games - 8th International Conference, 2013

2012
Scheduling of variable-time jobs for distributed systems with heterogeneous processor cardinality.
Int. J. Ad Hoc Ubiquitous Comput., 2012

2011
Game Tree Search with Adaptive Resolution.
Proceedings of the Advances in Computer Games - 13th International Conference, 2011

2009
Job Scheduling Techniques for Distributed Systems with Heterogeneous Processor Cardinality.
Proceedings of the 10th International Symposium on Pervasive Systems, 2009


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