HyeongYeop Kang
Orcid: 0000-0001-5292-4342
According to our database1,
HyeongYeop Kang
authored at least 26 papers
between 2015 and 2025.
Collaborative distances:
Collaborative distances:
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Bibliography
2025
Visual Interfaces to Mitigate Eye Problems in a Virtual Environment via Triggering Eye Blinking and Movement.
IEEE Trans. Hum. Mach. Syst., April, 2025
ForceGrip: Data-Free Curriculum Learning for Realistic Grip Force Control in VR Hand Manipulation.
CoRR, March, 2025
ACM Trans. Graph., February, 2025
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025
REVECA: Adaptive Planning and Trajectory-Based Validation in Cooperative Language Agents Using Information Relevance and Relative Proximity.
Proceedings of the AAAI-25, Sponsored by the Association for the Advancement of Artificial Intelligence, February 25, 2025
2024
Comput. Graph. Forum, October, 2024
VR Blowing: A Physically Plausible Interaction Method for Blowing Air in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., July, 2024
VR-HandNet: A Visually and Physically Plausible Hand Manipulation System in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., July, 2024
CoRR, 2024
2023
Virtual Real., June, 2023
DARAM: Dynamic Avatar-Human Motion Remapping Technique for Realistic Virtual Stair Ascending Motions.
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023
2021
Gravity Control-Based Data Augmentation Technique for Improving VR User Activity Recognition.
Symmetry, 2021
Interactive learning in the classroom: A mobile augmented reality assistance application for learning.
Comput. Animat. Virtual Worlds, 2021
2020
Vis. Comput., 2020
A User Study on View-sharing Techniques for One-to-Many Mixed Reality Collaborations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
2019
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Visual Manipulation for Underwater Drag Force Perception in Immersive Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
2018
Flotation Simulation in a Cable-driven Virtual Environment - A Study with Parasailing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
2015