Jaana Leikas

Orcid: 0000-0001-7863-7018

According to our database1, Jaana Leikas authored at least 16 papers between 2000 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Human-centricity in AI governance: A systemic approach.
Frontiers Artif. Intell., February, 2023

2022
Governing Ethical AI Transformation: A Case Study of AuroraAI.
Frontiers Artif. Intell., 2022

A Systematic Exercise Tool Helps Researchers Ponder the Ethical Implications of AI.
ERCIM News, 2022

2020
Designing Ethical AI in the Shadow of Hume's Guillotine.
Proceedings of the Intelligent Human Systems Integration 2020, 2020

Designing Digital Well-being of Senior Citizens.
Proceedings of the 13th International Conference on Human System Interaction, 2020

Good Life Ecosystems - Ethics and Responsibility in the Silver Market.
Proceedings of the Culture and Computing, 2020

2019
Ethical AI for the Governance of the Society: Challenges and Opportunities.
Proceedings of the Third Seminar on Technology Ethics, Tethics 2019, 2019

Ethics in Designing Intelligent Systems.
Proceedings of the Human Interaction and Emerging Technologies, 2019

2015
Life-based design as an extension of problem-based learning - A tool for understanding people and technology.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2014
Human-Driven Design: A Human-Driven Approach to the Design of Technology.
Proceedings of the ICT and Society, 2014

2012
Life-Based Design Against Loneliness Among Older People.
J. Community Informatics, 2012

2011
Life-Based Design as an Inclusive Tool for Managing Microinnovations.
Proceedings of the 6th Conference on Professional Knowledge Management: From Knowledge to Action, 2011

2007
Idea Movement of Aging Citizens: Lessons-Learnt from Innovation Workshops.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2007

2006
Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction.
Proceedings of the 4th IEEE International Conference on Pervasive Computing and Communications (PerCom 2006), 2006

2005
Multiplayer Gaming with Mobile Phones - Enhancing User Experience with a Public Screen.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

2000
Virtual Space Computer Games with a Floor Sensor Control - Human Centred Approach in the Design Process.
Proceedings of the Haptic Human-Computer Interaction, First International Workshop, Glasgow, UK, August 31, 2000


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