James Stewart

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2023
Maximizing AI reliability through anticipatory thinking and model risk audits.
AI Mag., June, 2023

Data-Free Model Pruning at Initialization via Expanders.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Influence government: Exploring practices, ethics, and power in the use of targeted advertising by the UK state.
Big Data Soc., January, 2022

2020
Reconstruction of Photon Distributions in Liquid Scattering Media.
J. WSCG, 2020

Ethical and Responsible IoT: The Edinburgh Initiative.
Eur. J. Law Technol., 2020

Personalised rating.
Auton. Agents Multi Agent Syst., 2020

Signal-to-Noise Ratio Improvement Using Multiplexed Illumination with Scattering Media.
Proceedings of the ICBSP 2020: 5th International Conference on Biomedical Imaging, 2020

Linear Reconstruction Techniques Applied to Scattering Media.
Proceedings of the ICBSP 2020: 5th International Conference on Biomedical Imaging, 2020

Co-packaged Optics for Data Center Switching.
Proceedings of the European Conference on Optical Communications, 2020

2019
Extending the Scope of Computational Archival Science: A Case Study on Leveraging Archival and Engineering Approaches to Develop a Framework to Detect and Prevent "Fake Video".
Proceedings of the 2019 IEEE International Conference on Big Data (IEEE BigData), 2019

2018
Silicon Photonics-Based 100 Gbit/s, PAM4, DWDM Data Center Interconnects.
JOCN, 2018

How the modification of personality traits leave one vulnerable to manipulation in social engineering.
Int. J. Inf. Priv. Secur. Integr., 2018

Correction to: Lie-X: Depth Image Based Articulated Object Pose Estimation, Tracking, and Action Recognition on Lie Groups.
Int. J. Comput. Vis., 2018

The Complexity of Bribery in Network-Based Rating Systems.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018

2016
A wearable navigation display can improve attentiveness to the surgical field.
Int. J. Comput. Assist. Radiol. Surg., 2016

2013
The role of academic publishers in shaping the development of Web 2.0 services for scholarly communication.
New Media Soc., 2013

Standards Development as Hybridization.
Int. J. IT Stand. Stand. Res., 2013

Measuring net neutrality in mobile Internet: Towards a crowdsensing-based citizen observatory.
Proceedings of the IEEE International Conference on Communications, 2013

2011
From 3G to 4G: standards and the development of mobile broadband in China.
Technol. Anal. Strateg. Manag., 2011

Developing an it standard in China - What lessons can we learn from this?
Proceedings of the 7th International Conference on Standardization and Innovation in Information Technology, 2011

The Memory Space and the Conference: Exploring Future Uses of Web2.0 and Mobile Internet through Design Interventions.
Proceedings of the New Media Technologies and User Empowerment., 2011

Problems and Opportunities of Interdisciplinary Work Involving Users in Speculative Research for Innovation of Novel ICT Applications.
Proceedings of the New Media Technologies and User Empowerment., 2011

2010
Frontier sets in large terrains.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010

2008
Augmented duality: overlapping a metaverse with the real world.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
Doctor-patient relationship as motivation and outcome: Examining uses of an Interactive Cancer Communication System.
Int. J. Medical Informatics, 2007

The student's guide to GDC.
ACM Crossroads, 2007

Trends in real-time rendering: an interview with bioware's Ben Earhart.
ACM Crossroads, 2007

Spellbinder: a medium for social interaction in branded city space.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Enhancing Depth Perception in Translucent Volumes.
IEEE Trans. Vis. Comput. Graph., 2006

Preparing for a job in the games industry: an interview with ensemble studio's Colt McAnlis.
ACM Crossroads, 2006

2003
Nerdy, Trendy or Healthy? Configuring the Internet Café.
New Media Soc., 2003

The social consumption of information and communication technologies (ICTs): insights from research on the appropriation and consumption of new ICTs in the domestic environment.
Cogn. Technol. Work., 2003

2002
Drawing circle.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Constraint-Based Automatic Placement for Scene Composition.
Proceedings of the Graphics Interface 2002 Conference, 2002

1968
University of Maryland student scheduling algorithm.
Proceedings of the 23rd ACM national conference, 1968


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