Jared N. Bott

According to our database1, Jared N. Bott authored at least 12 papers between 2009 and 2017.

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Bibliography

2017
Exploring Multi-touch Contact Size for Z-Axis Movement in 3D Environments.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017

2015
The WOZ Recognizer: A Wizard of Oz Sketch Recognition System.
ACM Trans. Interact. Intell. Syst., 2015

The Influence of Multi-Touch Interaction on Procedural Training.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

2014
Plugging in and into code bubbles: the code bubbles architecture.
Softw. Pract. Exp., 2014

Dance Enhanced: Investigating how earning content through exertion impacts dance game enjoyment.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

2013
User perceptions of drawing logic diagrams with pen-centric user interfaces.
Proceedings of the Graphics Interface 2013, 2013

2012
Code Bubbles: A practical working-set programming environment.
Proceedings of the 34th International Conference on Software Engineering, 2012

2011
Now or Later: An Initial Exploration into User Perception ofMathematical Expression Recognition Feedback.
Proceedings of the 8th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2011

2010
The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces.
IEEE Computer Graphics and Applications, 2010

A Pen-Based Tool for Visualizing Vector Mathematics.
Proceedings of the 7th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2010

2009
One Man Band: A 3D Gestural Interface for Collaborative Music Creation.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

Exploring 3D gestural interfaces for music creation in video games.
Proceedings of the 4th International Conference on Foundations of Digital Games, 2009


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