Jason C. Yang

According to our database1, Jason C. Yang authored at least 10 papers between 2002 and 2012.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2012
A framework for rendering complex scattering effects on hair.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012

Forward+: Bringing Deferred Lighting to the Next Level.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

2011
HK-2207.
Proceedings of the SIGGRAPH Asia 2011 Computer Animation Festival, 2011

2010
Real-Time Concurrent Linked List Construction on the GPU.
Comput. Graph. Forum, 2010

Physical and graphical effects in OpenCL by example.
Proceedings of the ACM SIGGRAPH ASIA 2010 Courses, 2010

2009
A directionally adaptive edge anti-aliasing filter.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2009, 2009

2008
Parallel computing for graphics.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2005
Design and analysis of a two-dimensional camera array.
PhD thesis, 2005

Real-time reflection mapping with parallax.
Proceedings of the 2005 Symposium on Interactive 3D Graphics, 2005

2002
A Real-Time Distributed Light Field Camera.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002


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