Holger Grün

According to our database1, Holger Grün authored at least 5 papers between 2005 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Sub-triangle opacity masks for faster ray tracing of transparent objects.
Proc. ACM Comput. Graph. Interact. Tech., 2020

2018
Adaptive temporal antialiasing.
Proceedings of the Conference on High-Performance Graphics, 2018

2010
Real-Time Concurrent Linked List Construction on the GPU.
Comput. Graph. Forum, 2010

Hybrid Min/Max Plane-Based Shadow Maps.
Proceedings of the GPU Pro - Advanced Rendering Techniques., 2010

2005
Efficient Tessellation On The Gpu Through Instancing.
J. Game Dev., 2005


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