Jason Hockman

Orcid: 0000-0002-2911-6993

According to our database1, Jason Hockman authored at least 20 papers between 2008 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
A Plugin for Neural Audio Synthesis of Impact Sound Effects.
Proceedings of the 18th International Audio Mostly Conference, 2023

Onset Detection for String Instruments Using Bidirectional Temporal and Convolutional Recurrent Networks.
Proceedings of the 18th International Audio Mostly Conference, 2023

2022
Annotation of Soft Onsets in String Ensemble Recordings.
CoRR, 2022

Acoustic Rendering Based on Geometry Reduction and Acoustic Material Classification.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

2021
Psychometric Mapping of Audio Features to Perceived Physical Characteristics of Virtual Objects.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

2020
Drum Synthesis and Rhythmic Transformation with Adversarial Autoencoders.
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020

2018
A Review of Automatic Drum Transcription.
IEEE ACM Trans. Audio Speech Lang. Process., 2018

Improving Peak-picking Using Multiple Time-step Loss Functions.
Proceedings of the 19th International Society for Music Information Retrieval Conference, 2018

Player Vs Transcriber: A Game Approach To Data Manipulation For Automatic Drum Transcription.
Proceedings of the 19th International Society for Music Information Retrieval Conference, 2018

2017
Navigating descriptive sub-representations of musical timbre.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

Automatic Drum Transcription for Polyphonic Recordings Using Soft Attention Mechanisms and Convolutional Neural Networks.
Proceedings of the 18th International Society for Music Information Retrieval Conference, 2017

MyoSpat: A hand-gesture controlled system for sound and light projections manipulation.
Proceedings of the 2017 International Computer Music Conference, 2017

Games Without Frontiers: Audio Games for Music Production and Performance.
Proceedings of the Music Technology with Swing - 13th International Symposium, 2017

2016
Automatic Drum Transcription Using Bi-Directional Recurrent Neural Networks.
Proceedings of the 17th International Society for Music Information Retrieval Conference, 2016

2012
One in the Jungle: Downbeat Detection in Hardcore, Jungle, and Drum and Bass.
Proceedings of the 13th International Society for Music Information Retrieval Conference, 2012

2010
A music search engine for therapeutic gait training.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

Evaluating the Genre Classification Performance of Lyrical Features Relative to Audio, Symbolic and Cultural Features.
Proceedings of the 11th International Society for Music Information Retrieval Conference, 2010

Fast vs Slow: Learning Tempo Octaves from User Data.
Proceedings of the 11th International Society for Music Information Retrieval Conference, 2010

2009
Real-Time Phase Vocoder Manipulation by Runner's Pace.
Proceedings of the 9th International Conference on New Interfaces for Musical Expression, 2009

2008
Gamera Versus Aruspix: Two Optical Music Recognition Approaches.
Proceedings of the ISMIR 2008, 2008


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