Jason T. Bowey
  According to our database1,
  Jason T. Bowey
  authored at least 9 papers
  between 2015 and 2021.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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On csauthors.net:
Bibliography
  2021
    Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
    
  
  2019
Red or blue pill: fostering identification and transportation through dialogue choices in RPGs.
    
  
    Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
    
  
Press Pause when you Play: Comparing Spaced Practice Intervals for Skill Development in Games.
    
  
    Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
    
  
  2017
Those are not the Stories you are Looking For: Using Text Prototypes to Evaluate Game Narratives Early.
    
  
    Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
    
  
    Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
    
  
  2016
    Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
    
  
The Effects of Social Exclusion on Play Experience and Hostile Cognitions in Digital Games.
    
  
    Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
    
  
    Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
    
  
  2015
    Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015