Susanne Poeller

Orcid: 0000-0002-6930-5318

According to our database1, Susanne Poeller authored at least 11 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Suspecting Sarcasm: How League of Legends Players Dismiss Positive Communication in Toxic Environments.
Proc. ACM Hum. Comput. Interact., 2023

Assessing the relationship between subjective trust, confidence measurements, and mouse trajectory characteristics in an online task.
CoRR, 2023

Not Tekken Seriously? How Observers Respond to Masculine and Feminine Voices in Videogame Streamers.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

Playing a Flawless Character? Exploring Differences Between Experts and Novices in Tabletop Role-Playing Games and Potential Benefits for Well-Being.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

2022
Self-Determination Theory - I Choose You!: The Limitations of Viewing Motivation in HCI Research Through the Lens of a Single Theory.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022

2021
Seek What You Need: Affiliation and Power Motives Drive Need Satisfaction, Intrinsic Motivation, and Flow in League of Legends.
Proc. ACM Hum. Comput. Interact., 2021

Prepare for Trouble and Make It Double: The Power Motive Predicts Pokémon Choices Based on Apparent Strength.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Power Play: How the Need to Empower or Overpower Other Players Predicts Preferences in League of Legends.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2018
Let Me Be Implicit: Using Motive Disposition Theory to Predict and Explain Behaviour in Digital Games.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2016
The Effects of Social Exclusion on Play Experience and Hostile Cognitions in Digital Games.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016


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