Jesper Mosegaard

According to our database1, Jesper Mosegaard authored at least 15 papers between 2003 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2017
Interactive directional subsurface scattering and transport of emergent light.
Vis. Comput., 2017

2011
SSLPV: Subsurface Light Propagation Volumes.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2011, 2011

2009
Developing and Evaluating Virtual Cardiotomy for Preoperative Planning in Congenital Heart Disease.
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009

2008
A Framework for Shape Matching in Deformable Image Registration.
Proceedings of the Medicine Meets Virtual Reality 16, 2008

The Visible Ear Surgery Simulator.
Proceedings of the Medicine Meets Virtual Reality 16, 2008

Exploring Parallel Algorithms for Volumetric Mass-Spring-Damper Models in CUDA.
Proceedings of the Biomedical Simulation, 4th International Symposium, 2008

2007
Virtual Open Heart Surgery Segmentation.
Proceedings of the Medicine Meets Virtual Reality 15, 2007

Virtual Open Heart Surgery: Obtaining Models Suitable for Surgical Simulation.
Proceedings of the Medicine Meets Virtual Reality 15, 2007

Smooth Haptic Interaction from Discontinuous Simulation Data.
Proceedings of the Medicine Meets Virtual Reality 15, 2007

2006
Virtual open heart surgery: training complex surgical procedures in congenital heart disease.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Technical aspects of the GPU accelerated surgical simulator.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

An Introduction to GPU Accelerated Surgical Simulation.
Proceedings of the Biomedical Simulation, Third International Symposium, 2006

2005
GPU Accelerated Surgical Simulators for Complex Morphology.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

Real-time Deformation of Detailed Geometry Based on Mappings to a Less Detailed Physical Simulation on the GPU.
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005

2003
Teaching programming to liberal arts students: a narrative media approach.
Proceedings of the 8th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2003


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