Jian Wu

Orcid: 0000-0002-3863-8814

Affiliations:
  • Beihang University, School of Computer Science and Engineering, Beijing, China


According to our database1, Jian Wu authored at least 36 papers between 2019 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
From Structure to Semantics: Hypergraph-Based AR Assembly Guidance with LLM-Mediated Narration.
IEEE Trans. Vis. Comput. Graph., May, 2026

Motion Hierarchical Gaussian for Dynamic Control in VR.
IEEE Trans. Vis. Comput. Graph., May, 2026

Cybersickness Exploration for Different VR Tasks Under Variable Rendering Conditions.
Int. J. Hum. Comput. Interact., May, 2026

MOA: Efficient Scene-Aware Multi-Object Arrangement in VR.
IEEE Trans. Vis. Comput. Graph., February, 2026

User perception based label layout for efficient target localization in virtual environment.
Int. J. Hum. Comput. Stud., 2026

Artificial intelligence for virtual reality: a review.
Sci. China Inf. Sci., 2026

Walking in the Wild: Safe and Natural Redirected Walking in Open Physical Spaces.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

2025
Audio-Visual Aware Foveated Rendering.
IEEE Trans. Vis. Comput. Graph., October, 2025

Efficient and Comfortable Haptic Retargeting With Reset Point Optimization.
IEEE Trans. Vis. Comput. Graph., September, 2025

Scene-Aware Foveated Neural Radiance Fields.
IEEE Trans. Vis. Comput. Graph., September, 2025

HandBrush for Efficient Object Grouping in Virtual Environment with Bare-Hand.
Int. J. Hum. Comput. Interact., August, 2025

Proxy Importance Based Haptic Retargeting With Multiple Props in VR.
IEEE Trans. Vis. Comput. Graph., July, 2025

PwP: Permutating with Probability for Efficient Group Selection in VR.
IEEE Trans. Vis. Comput. Graph., May, 2025

Fov-GS: Foveated 3D Gaussian Splatting for Dynamic Scenes.
IEEE Trans. Vis. Comput. Graph., May, 2025

AVICol: Adaptive Visual Instruction for Remote Collaboration Using Mixed Reality.
Int. J. Hum. Comput. Interact., January, 2025

HFM-GS: Half-Face Mapping 3DGS Avatar Based Real-Time HMD Removal.
IEEE Trans. Vis. Comput. Graph., 2025

SGSG: Stroke-Guided Scene Graph Generation.
IEEE Trans. Vis. Comput. Graph., 2025

Manipulable cone based bare hand object selection in high occlusion virtual environment.
Int. J. Hum. Comput. Stud., 2025

RefineNet: Elevating Medical Foundation Models Through Quality-Centric Data Curation by MLLM-Annotated Proxy Distillation.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2025, 2025

A 3D Simulation Platform for Fuel Handling and Storage Systems.
Proceedings of the Extended Reality - International Conference, 2025

2024
VPRF: Visual Perceptual Radiance Fields for Foveated Image Synthesis.
IEEE Trans. Vis. Comput. Graph., November, 2024

Automatic portals layout for VR navigation.
Virtual Real., March, 2024

EEBA: Efficient and ergonomic Big-Arm for distant object manipulation in VR.
Int. J. Hum. Comput. Stud., 2024

Panoramic Ray Tracing for Interactive Mixed Reality Rendering Based on 360° RGBD Video.
IEEE Computer Graphics and Applications, 2024

FanPad: A Fan Layout Touchpad Keyboard for Text Entry in VR.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

ViP-Fluid: Visual Perception Driven Method for VR Fluid Rendering.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024

Where Should a Virtual Guide Stand in a VR Museum?
Proceedings of the Extended Reality - First International Conference, 2024

LipText: Lip Tracking Based Text Entry in VR.
Proceedings of the Extended Reality - First International Conference, 2024

2023
AR assistance for efficient dynamic target search.
Comput. Vis. Media, 2023

Interactive Panoramic Ray Tracing for Mixed 360° RGBD Videos.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Locomotion-aware Foveated Rendering.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

2022
Quantifiable Fine-Grain Occlusion Removal Assistance for Efficient VR Exploration.
IEEE Trans. Vis. Comput. Graph., 2022

Foveated Stochastic Lightcuts.
IEEE Trans. Vis. Comput. Graph., 2022

Automatic Virtual Portals Placement for Efficient VR Navigation.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

2019
VR Exploration Assistance through Automatic Occlusion Removal.
IEEE Trans. Vis. Comput. Graph., 2019

Occlusion Management in VR: A Comparative Study.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019


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