Jinmo Kim

Orcid: 0000-0002-1663-9306

According to our database1, Jinmo Kim authored at least 28 papers between 2009 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Effect of Chinese characters on machine learning for Chinese author name disambiguation: A counterfactual evaluation.
J. Inf. Sci., June, 2023

XAVE: Cross-Platform Based Asymmetric Virtual Environment for Immersive Content.
IEEE Access, 2023

A Study on Reducing Skin Irritation in Multi-Channel TES for Painless Force Feedback.
Proceedings of the Fourteenth International Conference on Ubiquitous and Future Networks, 2023

2021
Closed-Loop Neuromodulation for Parkinson's Disease: Current State and Future Directions.
IEEE Trans. Mol. Biol. Multi Scale Commun., 2021

X-person asymmetric interaction in virtual and augmented realities.
Comput. Animat. Virtual Worlds, 2021

2020
Asymmetric Interface: User Interface of Asymmetric Virtual Reality for New Presence and Experience.
Symmetry, 2020

RoleVR: Multi-experience in immersive virtual reality between co-located HMD and non-HMD users.
Multim. Tools Appl., 2020

Grasping VR: Presence of Pseudo-Haptic Interface Based Portable Hand Grip System in Immersive Virtual Reality.
Int. J. Hum. Comput. Interact., 2020

VIVR: Presence of Immersive Interaction for Visual Impairment Virtual Reality.
IEEE Access, 2020

2019
A Study on the Presence of Immersive User Interface in Collaborative Virtual Environments Application.
Symmetry, 2019

Maze Terrain Authoring System in Immersive Virtual Reality for New Visual Realism.
Symmetry, 2019

Generating automatically labeled data for author name disambiguation: an iterative clustering method.
Scientometrics, 2019

2018
TPVR: User Interaction of Third Person Virtual Reality for New Presence and Experience.
Symmetry, 2018

GeoMaTree : Geometric and Mathematical Model Based Digital Tree Authoring System.
KSII Trans. Internet Inf. Syst., 2018

A Study on New Virtual Reality System in Maze Terrain.
Int. J. Hum. Comput. Interact., 2018

2017
A Study on Immersion and VR Sickness in Walking Interaction for Immersive Virtual Reality Applications.
Symmetry, 2017

A Study on Interaction of Gaze Pointer-Based User Interface in Mobile Virtual Reality Environment.
Symmetry, 2017

A Study on Immersion of Hand Interaction for Mobile Platform Virtual Reality Contents.
Symmetry, 2017

A Study on Immersion and Presence of a Portable Hand Haptic System for Immersive Virtual Reality.
Sensors, 2017

Procedural modeling and visualization of multiple leaves.
Multim. Syst., 2017

MAVE: Maze-based immersive virtual environment for new presence and experience.
Comput. Animat. Virtual Worlds, 2017

2016
Modeling and Optimization of a Tree Based on Virtual Reality for Immersive Virtual Landscape Generation.
Symmetry, 2016

Event-Centered Maze Generation Method for Mobile Virtual Reality Applications.
Symmetry, 2016

2015
Rethinking the comparison of coauthorship credit allocation schemes.
J. Informetrics, 2015

2013
Procedural modeling of trees based on convolution sums of divisor functions for real-time virtual ecosystems.
Comput. Animat. Virtual Worlds, 2013

Efficient Procedural Modeling of Trees Based on Interactive Growth Volume Control.
KSII Trans. Internet Inf. Syst., 2013

2012
Efficient modeling of numerous trees by introducing growth volume for real-time virtual ecosystems.
Comput. Animat. Virtual Worlds, 2012

2009
A Practice of Information Technology Architecture for Defense Acquisition Program Administration.
Proceedings of the 10th ACIS International Conference on Software Engineering, 2009


  Loading...