Jo Mitchell

According to our database1, Jo Mitchell authored at least 6 papers between 2016 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
A Sense of Belonging: Pokémon GO and Social Connectedness.
Games Cult., 2019

2018
Using Applied Games to Engage mHealth Users: A Case Study of MindMax.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018

2017
Understanding initial experiences with Mindmax, an mHealth app that draws on shared interests in sports and video games.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

Motivating Engagement with a Wellbeing App Using Video Games and Gamification.
Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), 2017

2016
Finding and building connections: moving beyond skill- based matchmaking in videogames.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Playing Support: Social Connectedness Amongst Male Videogame Players.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016


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