John L. Sibert

According to our database1, John L. Sibert authored at least 34 papers between 1982 and 2012.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2012
Evaluation of Gesture Based Interfaces for Medical Volume Visualization Tasks.
Int. J. Virtual Real., 2012

2009
Perceptually motivated automatic dance motion generation for music.
Comput. Animat. Virtual Worlds, 2009

2005
Using task context variables for selecting the best timing for interrupting users.
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence, 2005

Effectiveness of directional vibrotactile cuing on a building-clearing task.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Towards full-body haptic feedback: the design and deployment of a spatialized vibrotactile feedback system.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

A Framework for Context-Sensitive Coordination of Human Interruptions in Human-Computer Interaction.
Proceedings of the User-Centered Interaction Paradigms for Universal Access in the Information Society, 2004

The Design and Deployment of a Wearable Vibrotactile Feedback System.
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004

2003
Effective Vibrotactile Cueing in a Visual Search Task.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals.
Virtual Real., 2002

2001
The Effect of 3D Widget Representation and Simulated Surface Constraints on Interaction in Virtual Environments.
Proceedings of the Virtual Reality 2001 Conference, 2001

2000
The reading assistant: eye gaze triggered auditory prompting for reading remediation.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

1999
A Shape-Based Visual Interface for Text Retrieval.
IEEE Computer Graphics and Applications, 1999

Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999

Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

An analysis of the index finger as a pointing device.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1998
Natural pointing techniques using a finger-mounted direct pointing device.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

The Shape of Shakespeare: Visualizing Text using Implicit Surfaces.
Proceedings of the 1998 IEEE Symposium on Information Visualization (InfoVis '98), 1998

Hear Rate Variability: Indicator of User State as an Aid to Human-Computer Interaction.
Proceedings of the Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, 1998

1997
A Finger-Mounted, Direct Pointing Device for Mobile Computing.
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, 1997

Modular Dialogue Units: A Software Architecture for Programming Human-Computer Dialogues.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

1996
Navigating large virtual spaces.
Int. J. Hum. Comput. Interact., 1996

Negotiating user-initiated cancellation and interruption requests.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996

A Collaborative Model of Feedback in Human-Computer Interaction.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996

Wayfinding Strategies and Behaviors in Large Virtual Worlds.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996

1993
A Toolset for Navigation in Virtual Environments.
Proceedings of the Sixth ACM Symposium on User Interface Software and Technology, 1993

Focus in graphical user interfaces.
Proceedings of the 1st International Workshop on Intelligent User Interfaces, 1993

1991
ConMod: a system for conceptual consistency verification and communication.
ACM SIGCHI Bull., 1991

1990
An object-oriented model based on relations.
J. Syst. Softw., 1990

Toto: a tool for selecting interaction techniques.
Proceedings of the 3rd Annual ACM Symposium on User Interface Software and Technology, 1990

1989
Modeling User Interface-Application Interactions.
IEEE Softw., 1989

1988
Charcoal sketching: returning control to the artist.
ACM Trans. Graph., 1988

1987
Whiter (or wither) UIMS?
Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface, 1987

1986
An object-oriented user interface management system.
Proceedings of the 13th Annual Conference on Computer Graphics and Interactive Techniques, 1986

1982
A conceptual model of raster graphics systems.
Proceedings of the 9th Annual Conference on Computer Graphics and Interactive Techniques, 1982


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