John M. Henry

Orcid: 0000-0003-3674-8208

According to our database1, John M. Henry authored at least 10 papers between 2016 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

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Bibliography

2025
The Affective Audio Dataset (AAD) for Non-Musical, Non-Vocalized, Audio Emotion Research.
IEEE Trans. Affect. Comput., 2025

2024
Assessing the validity of wearable technology as game input for exergames.
Proceedings of the 12th IEEE International Conference on Serious Games and Applications for Health, 2024

2023
Spatial dynamics of malaria transmission.
PLoS Comput. Biol., 2023

Wearable Technology as Game Input for Active Exergames.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023

2021
A randomised control trial for measuring student engagement through the Internet of Things and serious games.
Internet Things, 2021

2020
Vector bionomics and vectorial capacity as emergent properties of mosquito behaviors and ecology.
PLoS Comput. Biol., 2020

2018
The development of a modular framework for Serious Games and the Internet of Things.
PhD thesis, 2018

A framework for the integration of serious games and the Internet of Things (IoT).
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

2017
A Measure of Student Engagement for Serious Games and IoT.
Proceedings of the E-Learning and Games - 11th International Conference, 2017

2016
Topologies for combining the internet of things and serious games.
J. Intell. Fuzzy Syst., 2016


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