Jon Goenetxea

Orcid: 0000-0001-8412-5123

According to our database1, Jon Goenetxea authored at least 16 papers between 2010 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Benchmarking Deep Neural Network Inference Performance on Serverless Environments With MLPerf.
IEEE Softw., 2021

Designing Automated Deployment Strategies of Face Recognition Solutions in Heterogeneous IoT Platforms.
Inf., 2021

Multi-Stage Dynamic Batching and On-Demand I-Vector Clustering for Cost-effective Video Surveillance.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

Efficient Multi-task based Facial Landmark and Gesture Detection in Monocular Images.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

On-demand Serverless Video Surveillance with Optimal Deployment of Deep Neural Networks.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

Optimal deployment of face recognition solutions in a heterogeneous IoT platform for secure elderly care applications.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 25th International Conference KES-2021, 2021

2020
Efficient deformable 3D face model tracking with limited hardware resources.
Multim. Tools Appl., 2020

2016
Contextualised learning-free three-dimensional body pose estimation from two-dimensional body features in monocular images.
IET Comput. Vis., 2016

2015
A Multi-Modal 3D Capturing Platform for Learning and Preservation of Traditional Sports and Games.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

2014
Efficient generic face model fitting to images and videos.
Image Vis. Comput., 2014

Viewpoint-dependent 3D human body posing for sports legacy recovery from images and video.
Proceedings of the 22nd European Signal Processing Conference, 2014

Interactive games for preservation and promotion of sporting movements.
Proceedings of the 22nd European Signal Processing Conference, 2014

Capturing the Sporting Heroes of Our Past by Extracting 3D Movements from Legacy Video Content.
Proceedings of the Digital Heritage. Progress in Cultural Heritaage: Documentation, Preservation, and Protection, 2014

2012
Evaluation of interest point detectors for image information extraction.
Proceedings of the Advances in Knowledge-Based and Intelligent Information and Engineering Systems, 2012

2010
Interactive and Stereoscopic Hybrid 3D Viewer of Radar Data with Gesture Recognition.
Proceedings of the Hybrid Artificial Intelligence Systems, 5th International Conference, 2010

Cyclic and Non-cyclic Gesture Spotting and Classification in Real-Time Applications.
Proceedings of the Articulated Motion and Deformable Objects, 6th International Conference, 2010


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