Jon Purdy

According to our database1, Jon Purdy authored at least 9 papers between 2004 and 2020.

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Bibliography

2020

2017
Using Formal Game Design Methods to Embed Learning Outcomes into Game Mechanics and Avoid Emergent Behaviour.
Int. J. Game Based Learn., 2017

2016
Auto-Parameterized Shape Grammar for Constructing Islamic Geometric Motif-Based Structures.
Trans. Comput. Sci., 2016

Serious games for Fire and Rescue training.
Proceedings of the 2016 8th Computer Science and Electronic Engineering Conference, 2016

2015
Parameterized Shape Grammar for n-fold Generating Islamic Geometric Motifs.
Proceedings of the International Conference on Cyberworlds, 2015

2014
There is no fork: an abstraction for efficient, concurrent, and concise data access.
Proceedings of the 19th ACM SIGPLAN international conference on Functional programming, 2014

2007
Kaleidomaps: a new technique for the visualization of multivariate time-series data.
Inf. Vis., 2007

2006
Kaleidomap Visualizations of Cardiovascular Function in Critical Care Medicine.
Proceedings of the Third International Conference on Medical Information Visualisation (MediVis 2006), 2006

2004
Variations on a fuzzy logic gesture recognition algorithm.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004


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