Jonathan Lessard

Orcid: 0000-0003-2400-0681

According to our database1, Jonathan Lessard authored at least 14 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2022
Dramatic Situations for Emergent Narrative System Authorship.
Proceedings of the Interactive Storytelling, 2022

Automatic Interactive Documentation for Emergent Story Discovery.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022

2021
Tension Space Analysis for Emergent Narrative.
IEEE Trans. Games, 2021

Blabbeur - An Accessible Text Generation Authoring System for Unity.
Proceedings of the Interactive Storytelling, 2021

A Force Dynamic Model of Narrative Agents.
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021

2020
A Sketch-Based Tool for Authoring and Analyzing Emergent Narratives.
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020

2018
Expressive Range Analysis of a Possible Worlds Driven Emergent Narrative System.
Proceedings of the Interactive Storytelling, 2018

Documenting trajectories in design space: a methodology for applied game design research.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018

2017
Subject and Subjectivity: A Conversational Game Using Possible Worlds.
Proceedings of the Interactive Storytelling, 2017

Striving for author-friendly procedural dialogue generation.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

2016
The Character as Subjective Interface.
Proceedings of the Interactive Storytelling, 2016

2015
Design Rationale for Natural Language Game Conversations.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

Early Computer Game Genre Preferences (1980-1984).
Proceedings of the 2015 DiGRA International Conference: Diversity of Play, 2015

2013
<i>Adventure</i> Before Adventure Games: A New Look at Crowther and Woods's Seminal Program.
Games Cult., 2013


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