Jonathan Martin

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2023
Analysis of Cyber Threats Affecting the Survivability of Online Digital Projects.
Proceedings of the Annual International Conference of the Alliance of Digital Humanities Organizations, 2023

2021
Optimizing a Gamified Design Through Reinforcement Learning - a Case Study in Stack Overflow.
Proceedings of the Cloud Computing, Big Data & Emerging Topics - 9th Conference, 2021

2020
Using LEL and scenarios to derive mathematical programming models. Application in a fresh tomato packing problem.
Comput. Electron. Agric., 2020

Analyzing Link Topology to Quantify the Degree of Planned Obsolesce in Online Digital Humanities Projects.
Proceedings of the 15th Annual International Conference of the Alliance of Digital Humanities Organizations, 2020

2018
Image quality affects deep learning reconstruction of MRI.
Proceedings of the 15th IEEE International Symposium on Biomedical Imaging, 2018

Using Citizen Science Gamification in Agriculture Collaborative Knowledge Production.
Proceedings of the XIX International Conference on Human Computer Interaction, 2018

Part Deux: Exploring the Signs of Abandonment of Online Digital Humanities Projects.
Proceedings of the 13th Annual International Conference of the Alliance of Digital Humanities Organizations, 2018

2017
"Cognition" and Dynamical Cognitive Science.
Minds Mach., 2017

Patterns of markup use in Wikipedia.
Proceedings of the 36th International Conference of the Chilean Computer Science Society, 2017

2005
Extending Existing Campus Trust Relationships to the Grid Through the Integration of Pubcookie and MyProxy.
Proceedings of the Computational Science, 2005

1998
Modeling reactive systems in Java.
ACM Trans. Design Autom. Electr. Syst., 1998

Modeling reactive systems in Java.
Proceedings of the Sixth International Workshop on Hardware/Software Codesign, 1998


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